I've been on a multi-year hiatus from the game. Other things to play, stuff happening IRL and barely anything being done to the game when I was playing. It also didn't help that the clan I was in, having followed from Planetside 1, decided to play on Emerald which is over 100 ping worse than Connery for me. I'm now on Connery. Since coming back we've had quite a few Bastions. One was killed by air swarm on day one, the rest lasted far, far too damned long. Guarded by air, they'd end up around half health and then the damage would stall. No one able to take out the weak points on the top. I get that a lot of resources go into bringing one in, but frankly, they're overbearing. The Colossus isn't as big a deal. That thing can be killed by straight-up damage. No stupid Enemy Crab shenanigans. Seems fun, overall, but you seldom ever see one. At least not as TR (friends insisted we TR, as they weren't keen on Vanu. Frankly, Vanu seem easy-mode unlike Planetside 1. I'm guessing Wrel is to thank for their ridiculous upgrades ) I could maybe understand if the Bastion had actual HP and could be killed by any AP or Flak fire. Give the damned thing a few hundred thousand health. But this nigh-invulnerable monolith hanging out in the sky, bringing any outdoors combat to an abrupt end, is just bloody ridiculous. You want a game staller? The Bastion seems to definitely be such a tool. So who thought this thing up? It's worse than the BFR's ever were, and frankly, once they were nerfed into the ground the BFRs were a decent tool in Planetside 1 that could be killed in a relatively short amount of time while still having some impact on a fight. And they required doing and holding the Caves just to USE them. Few ever cared for the caves, bar a niche few. So whose bright idea was this? Why did you do this? What is wrong with you? Please stop pushing your love of Giant Enemy Crabs onto the rest of us.