When will Sony address terrible server performance?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by I play by many names, Nov 6, 2014.

  1. I play by many names

    Its been weeks now. At anything past close range players are massively warping around, showing almost zero animations and often headless. My connection is always full green. It is extremely frustrating trying to play any kind of long range oriented play style. In large battles it even effects medium range. Often times I am killed by players who aren't even rendered to me. They are completely invisible, leaving zero tracers and showing either no player or a headless (or turretless vehicle) in the kill screen. The dynamic render distances have been a complete failure as well, even as far back as beta. When will any of this ever be fixed?
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  2. _itg

    Yeah, the warping around is really too much. It's all started with that "performance" update. To be fair, though, most other performance problems have gotten much better, at least for me. But this one needs to go.
  3. I play by many names


    The OMGF patches were great, but since then the performance has fallen off again. We really need another series of them, especially for the warping issues and dynamic rendering (which never has been properly sorted out in the games existence).
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