Back in the August 5th patch, the Devs promised that infantry AV capabilities would be nerfed. To quote: Since then, vehicle AI weapons have been largely nerfed. HEAT and HE cannons were effectively neutered against infantry. Bulldogs were nerfed. PPA was nerfed. For example, this is what HE turned into: Where the inner green circle is the only OHK range (and that's if the target infantry isn't wearing flak armor). But all that was supposedly okay, because this wasn't supposed to be a vehicle nerf. It was supposed to be an everything nerf, where the relative balance between things would stay the same. So how have infantry AV options been nerfed since almost two months ago? Anyone? Is it even on PTS or on the roadmap? A Tweet? A Reddit? Anything? So two possibilities exist. The first is that the Devs totally intend to nerf infantry AV capabilities, but simply haven't gotten around to it yet. Maybe other priorities like the PS2 came up. But if that is the case, why only implement half of the program? If the Devs are unable to adequately nerf infantry AV capabilities, then they introduce imbalance to the game because they've only nerfed one side and not the other. If they knew that they will be delayed in nerfing infantry AV capabilities, then they should have held off on nerfing vehicle AI capabilities and done the entire thing at once. To correct this, they should rollback the vehicle AI nerfs until they are ready to nerf both vehicle AI capabilities and infantry AV capabilities. The second possibility is that the Devs never intended to nerf infantry AV capabilities in the first place... and this promise is simply a lie in order to trick vehicle operators to not become enraged at yet another bit of unfair treatment they're getting at the hands of the Devs. Which would be odd, considering they had no difficulty in outright nerfing vehicles before, but it's within the realm of possibility. So I'm asking the Devs. What is your position on nerfing infantry AV capabilities as you promised a few months ago, and when is it going to happen? I mean we're not talking about new art assets or new interfaces or even anything that requires new programming. Just reduce the lethality of all infantry AV options by the same percentage by which you reduced vehicle AI options (which in the case of HE would be about 80%). Simple number tweaking that can happen easily in a weekly patch.