I've noticed that every lane's (high traffics, predictable movements) front line has about 20% LA players. These people look just like most players, standing in a decent position, shooting at enemies, trying to push forward or hold a position. However they are using the LIGHT ASSAULT class, which can do precisely NOTHING more than shoot in those situations. The carbine is inferior to every other weapon in lane combat, and there are no support tools in the LA inventory to justify even being close to allies for extended periods of time. Want to use your favorite carbine? Switch to engineer and have infinite ammo. I'm willing to bet that these players could make at least 100% more experience just by switching to engineer and supporting MAXs and heavies. An engineer doesn't even need to shoot at enemies, just using both the resupply boxes and repair tool will grant tons of experience. If they absolutely must be shooting, then they should go out and play LA properly. Want to kill stuff without supporting anyone? Switch to heavy and have more firepower, accuracy, defence and AV tools. If every LA player switched to heavy, MAX crashes and HE Lightings would be dead on sight. The heavy has superior firepower compared to the LA in EVERY area, and beats out the medic in a few as well. More LMGs = more bullets = good. Even if the player is bad, there's very little room for error in the HA class. Nothing they do can be 'wrong' since it all involves hurting the enemy. Bad engineers piss everyone off, bad medics piss good medics off, and bad infiltrators are just funny. Speaking of bad players on the front lines, MANA turrets placed in the WORST possible places. They block everyone's retreat route, or even worse, their line of fire coincides precisely with everyone else's retreat route. It's just mind boggling.