It surprises me that the wds faction score is not modified by population at all. There's no benefit to adjusting the weight of wds points based on a prime time slot and it would be more beneficial for SOE and the playerbase to weight the wds scores based on population. From SOE's point of view they wouldn't want to encourage people to only play at prime time. They want players online as much as possible to keep the game alive. From a players perspective changing the weighting based on population would avoid any advantage earnt through prime time population advantage AND dirty back-handed night time ghost capping at the same time. The only other area of imbalance is that i honestly don't agree with defence points. The benefit of defending a base should be entirely based on the point income from holding the territory for a period of time and not simply exploiting the income when a control point is flipped and then defended. At the very least the defence point reward should be a fraction of the capture reward; This would simpy encourage more fights and less exploitation of the system.