What is the combat medic passive system?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by krokolop, Dec 3, 2014.

  1. krokolop

  2. gigastar

    Im pretty sure theres nothing in this game that doesnt have a tooltip that explains what it does.
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  3. FieldMarshall

    Heals friendlies within a 5m radius and all passengers when you are in a vehicle.

    Except Utility Pouch. That thing is so trolly to new players i dont know where to start :eek:
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  4. BetterFasterStronger

    Indeed this is just spam.
  5. TriumphantJelly

    Triage heals small amounts of health in a small area near you.
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  6. Pikachu

    And it creates happy manta rays that jumps. :3
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  7. Fabien

    Triage. Although I'll admit it would be nice if it had up to (1 meter?) range once fully unlocked without the need of being in a vehicle. It would be a slow rate unless using the active version which is quite powerful. But otherwise Medics are quite strong in general.
  8. Danath

    When you are inside a vehicle, you heal people (including MAXes) inside the vehicle and around it VERY slowly.
  9. \m/SLAYER\m/

    does it heal medic too? does it stack with other medics?
  10. Germaux

    It's a nice thing but i dont realy use it. As a medic u need to be on the field, and not in a vehicle.
    But can u also use it when you're in a flash ? Because if u max it out and drive around with your medic, you can realy give your allies a great support.
  11. SerasVic


    Flash is vehicule so i guess yes.
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  12. DFDelta

    Yeah it works.
    I sometimes pull a radar/stealth/Kobalt Flash while defending a point durring an offensive and as a medic I heal everyone else in that room, too.

    It is actually quite good that way.
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  13. SerasVic

    Full certed triage is 2.8 % of infantry / max hp per second
  14. Matt879


    It does actually heal you as well yeah, if you're driving a flash for any reason that isn't transport or wraith cloak, medic's basically the way to go since you slowly heal yourself constantly. The stacking I'm not too sure about though.
  15. SerasVic


    Regeneration implant is still stronger, so it's only for supporting friendlies that it is worth it
  16. Germaux

    Yeah im gonna try it one time when playing in a squad with the shotgun on my flash :)
    And what about exp ? Same as the normal heal exp ?
  17. Matt879


    Regeneration is on a cooldown after you take damage, and it requires you to sacrifice other potential implant options and it of course takes up implant energy. Triage is a one-time cert investment that is extremely overpriced for what it does, but once you have it it's easier than using regeneration on your medic.
  18. Germaux

    Guys does the engineer also have somthing like that ? To heal vehicles ?
  19. SerasVic


    2.8% of health per second

    10 seconds for 28% of health. It's not a thing that is usefull under fire.
  20. SerasVic


    No only their big tool spraying out nanites juice.
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