What Irritites you about this game ?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Andy04, Jul 30, 2014.

  1. No_STG

    Just the hit detection. When I know I'm on target on someone 8 meters ahead, fire and nothing happens, this angers me. A lot.
    • Up x 1
  2. DQCraze

    Us? Meaning you? Well you're in luck, uncle Sam has set aside billions for you to educate yourself with. Since you have time to play games and post on forums, you have time to go educate yourself. Cheers :D
  3. Pikachu

    My phoenix not killing people.
  4. Allin

    People inability to look at the minimap and think.
    • Up x 2
  5. ShoeFlip

    People, specifically:
    • people that cannot distinguish between lag and fps issues
    • people that use lag and fps issues as an excuse for being bad
    • spoiled kiddies that say anything below 60 fps is unplayable (I play 10-20fps since starting this game 2-3 years ago, I do just fine on my 5 year old laptop running higher settings than it should be able to handle)
    • people that boot you from vehicles when literally nobody else is around to man the top guns
    • people that shout at squad-mates/platoon-mates for not listening to their nonsensical demands or following their idiotic "strategies" (e.g. yesterday my platoon lead told Bravo squad to shoot at the enemy spawn room from the OPPOSITE side of the spawn from point A rather than just holding point A, we were to "draw their fire and attention")
    • people that stand on my AP mines after watching me place them, I'm glad you died
    • people that step in front of my AI mana turret or max suit going full auto, I'm glad you died
    • people who get pissy when I apologize for legitimate accidental teamkill, I hope I "accident" you again you *****
    • people that are same faction that shoot/knife your shield away and then run off because they think doing that is cute
    • people who move the squad or platoon from a fun, even fight to go join a massive 48+ vs 48+ stalemate
    • people jumping in between me and an enemy I'm 1 v 1ing, causing me to stop shooting (or teamkill the idiot) and then the guy I was fighting kills both of us
    I probably have more, but I'm bored with this post.
    • Up x 1
  6. taxidriver

    Pings up to 50000 ms, flying tanks and stuff. As you said hit detection. I die 1 second after reaching a safezone, this happens so often. After the log-in-patches it has been getting worse and the EU-server merge was the main trigger.

    Sometimes i got no problems at all and then i see how much fun this game is and that i am actually a good player. But these times are getting more and more rare.
    it´s so annoying when you`re in a good fight and all of a sudden nothing works anymore. I activate a terminal - nothing. I go away and when i`m 50 meters away suddenly i`m at the terminal etc. etc. Then i´m logging off, restart my PC, log in again, still the same.
    Frustrating.
  7. iller

    AirChavs
  8. OldMaster80


    Biggest issue with this game is population imbalancement is what determines the victory. If you have 40% then it doesn't matter if your better than your enemy at playing, if you have a well coordinated outfit, if you are master tactician: you will lose.
    I've never seen a small population succeed at pushing back a bigger force. This leads many platoons to obvious conclusion that if you are outnumbered then you better redeploying.

    The other thing I hate is some weapons are clearly underperforming, and some are really stupid. Take for instance the TRAP M1: it's supposed to be sniper rifle but it has the range of scout rifle, it needs 6 shots to kill a target, 2 fire modes out of 3 are totally useless, and in general it's worse than other weapons that cost 500 or 750 certs less.
  9. Peg

    • Tanks being made from paper and certain APC's having more armor.
    • Blockade sunderer able to defeat an MBT.
    • C4 being OP in the way it can be deployed (ie: It's throw range)
    • Tanks standard Primary's being crap vs infantry and vs armor equally.
    • The vanguard being crap.
    • The default 'black' tertiary VS camo colour making them invisible at night.
    • VS PPA spam.
    • The Magrider
    • The VS in general.
    • Instant Zerg Redeployment.
    • Lack of any stratagy.
    • Insignificance of small elite squads
    • More numbers wins (aka: The numbers game)
    • unlimited certification (aka: no specialisation)
    • 500 sunderes with AMS AND repair/rearm etc.
    You can see why I nearly always prefer to fight TR.
  10. Exploding Acorn

    Along with the normal 70-100ms ping suddenly jumping into 50K+ at random, the lack of situational awareness the spawn room shellers have just drives me nuts at times. Using the minimap, calls over prox chat, learning from your last death that if you totally tunnel vision on spawn room shelling you're going to get flanked right after all the sundies have been cleared from a distance by the armor you're not engaging ( Just like the last 3 times from the same direction each time -_- ). Seems like nothing sinks in.
  11. -Synapse-

    - Bolt Drivers
    - PPA
    - Hellfire/Breaker/Photon pods
    - Banshee/Mustang AH
    - Cleverly placed claymores
    - Lockdown (Kill me plz mode)
    - ZOE (Suicide mode)
    - Getting picked off of MANA turrets
    - I can't see my feet
    - Framerate issues in larger fights
    - Massive ping spikes (Upwards of 100,000 sometimes)
    - Promotional/silly stuff (MLG stickers/vibrant camos/holiday items/etc.)
    - Territorial objectives are a little side thing while kills and personal rewards are the main focus; should be vice versa
    - Bad leadership
    - Facilities designed as arenas instead of actual bases
    - Useless V-chat system, I can't even say "no"
    - Copy-paste weapon models
    - Rearranging pre-existing weapon parts and calling it a new model
    - Adding one or two new things to a class and calling it a revamp
    - Skilled opponents who like to rub it in

    I could go on, but those are the main things that rustle my jimmies.
  12. Joay

    hud transparency and useless different squad colurs (unless leader)
  13. Bankrotas

    Mostly VS, yep, that's about it. Some TR too. Few NC kinda annoying also, but can shoot them all the same.
  14. ShoeFlip

    When an enemy gets between you and a base icon in the distance and you can't see the enemy when you ADS because the base icon suddenly grows larger and covers the enemy. It doesn't happen a lot, but when it does...
    • Up x 1
  15. void666

    - HAs and their IWIN shield
    - Seeing an enemy running between our guys shooting everyone and no one tries to shoot him
  16. elkikko92

    ping pong effect of territory: NO PROGRESS