My number of false positives on friendly infantry have gone up about 200%, and this is only when they are just rendering to me. (running around a corner, entering render distance, etc.) The Doritos above their head now seems to take 600ms to as much as 1500 ms to render on top of their head after the characters render themselves. This completely screws with my first level IFF and flags them as a target. In a lot of these "new cases", the bullets or tank shells have already left my gun, I can't take them and put them back in the chamber. It's not as bad as infantry because IFF catches the beep or the second stage is processed beforehand and says "HEY that's not a bad guy gun, backpack, or hat!". I usually manage to stop before causing any serious harm, but there's no way someone is surviving an unexpected AP round to the chest. I've also recently mowed down quite a few friendlies with the mana turret because of this. Or maybe I'm just going crazy and it's always been that way.