I agree people are lacking perspective on the issue of MAXes, but not just from the infantry side of things. I know most of you guys have your little warrior code. "I dont ever pull MAXes because their for cowards and terrible players." and whatever else. But as someone who uses MAXes I can safely say, MAXes are way more fragile than a lot of ppl seem to think. As mentioned elsewhere, they have like 10 counters, and are getting even more. Frankly it feels ridiculous at times how many different ways I get killed as a MAX. It's bad enough being a Giant Neon Sign that says "SHOOT ME" without all the Mines, Rockets, C4 and etc. Frankly their getting too many counters, imo, compared to the amount of HP/Armor they have. Nothing else in this game has so many hard counters. The anti MAX crusade is a bit out of hand at times. If the MAXes are really going to have THIS many counters, they need to be buffed, eaither Armor or HP. Make them as hardy as a MBT, they already cost the same amount of resources afterall. Just remove their ability to be rezzed. Half their damage, and make them as durable as a Tank. And that is very reasonable. However it seems ppl just want MAXes removed from the game entirely, which to me is just ridiculous. However, their massive damage is literally the only reason to bring out such a massive bullet magnet at all, as it currently stands. A MAX is basically a dead man walking, after all whats the first reaction upon seeing a MAX? "HOLY **** A MAX SHOOT IT SHOOT IT SHOOT IT!" It then gets blasted with 3454634546435 bullets, rockets, grenades, sniper shots, etc. Literally the only way a MAX survives a Door Breech 90% of the time is because they have 1 or more Engineer's spamming repair. Otherwise the MAX would be dead in literally 5 seconds, or less. As they currently stand, their survival rate in such situations makes them death wish, so the MASSIVE amounts of damage makes up the difference. With greater livability, MAXes no longer need to deal such colossal amounts of damage.