We need bots. There must be constant war, nonstop. Ever fought on one only open continent with inbalanced pop during off hours, something like 40/40/20, but total number of players is maybe 100 (why isn't it possible to view the playercount?) were the 20% faction isn't even attacked, yet alone warpgated? All interesting fights are between the currently bigger factions, so you've to get deep into their terretory for some fun. What if we had AI NS robots equalying out the balance, to get an always perfect 33.3̅/33.3̅/33.3̅. These AI NS robots would always strive to capture ~30% of the continent and defend all bases where enemies pop up, additionaly make the bases which are 2 or 3 hexes away from the WG have auto turrets, further away, make some bots dedicated turret gunners. Why wouldn't it work? What's the max pop in numbers for one continent? 1200? If nobody is online start with one NS platoon for each faction, a consistent squad with one defector MAX, some HA, 2-3 engies, one LA who positiones at odd spots, one infil for surprises, something like that. When people join they replace the bots, more than 50 people on each faction online, equal it out with bots if inbalances occur. The new 4th faction for members is a nice idea, but most people want to stay on their main planetman, or are simply not paying for memberships. I understand the approach, instead of bots, let's have actual humans do the equalying out. But it doesn't work, especially on servers during off hours. Couldn't devs analyze the movement of planetmans, how they get from base to base and copy it for AI? Waypoints aren't complicated, if they end up in a deadend spot on their way, make them redeploy, we do it all the time. We already have AI turrets. Make the bots have difficulty, if one faction get's severly outnumbered, make the bots more difficult. Give them the default sunderer, lightning and valkiyre. You could still play as 4th faction. C'mon DB, empty servers are boring, ghostcaping is boring, having nothing to shoot or explode is extremly boring. In the end, NS robots are bots, planetmans are mans.