it's achieved that admirably. except the gunplay is better. PS1 was the pioneer, balance wasn't perfect but better than now, due to not being able to be everything at anytime. if you had 4 points to spend you could get heavy assault OR a tank, but not both. when EVERY person in you're empire can pull the same thing at the same time yet it still needs to be balanced to the 1vs1 scenario. balancing will always be a problem, at least in PS1 if everyone did all cert HA the empire would be deficient in other area's. simple solution but 'fairness'(i use it in it's loosest possible sense, it's not unfair) and entitlement issues of the modern gamer knocked it on the head.