VS underpopulation at Cobalt

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Diggsano, Feb 5, 2016.

  1. Diggsano

    The VS is in underpop and has to deal with Zergs over Zergs from the other factions.

    It sucks to be Spawncamped and can't nearly go outside without beeing killed within seconds.

    http://fs5.directupload.net/images/160205/jyxavzwl.jpg
    This is a Picture of the Server Cobalt from one Week.
    The Population is the lowest at Nights with mostly 25%~ Vanu.


    http://fs5.directupload.net/images/160205/lfo3eup3.jpg
    This is the server from the last 3days..you can see the difference much more there.
    As you can CLEARLY see: Vanu has got mostly just 400 People and the other factions 600 People...and that is a HUGE dofference.

    The statistics are from this side:
    http://www.therebelscum.net/world-population/

    I want to know why is that so and how can we do something to that...

    Could it be because of the Massive-Outfit/s ? (I don't call any names now, we all know it/them)

    Or does Vanu perform worser then the other factions due to nerfs etc?

    Is it Because of the Vehicle and Weapons?
  2. \m/SLAYER\m/

  3. Diggsano

  4. SuperTrooperWaterloo

    It´s true everytime i play the VS has the lowest WorldPop on Cobalt.

    Yet they still mow you down in every base, lock the most continents and win the most alerts...
    http://www.ps2alerts.com/#/ 45,2%

    VS arsenal > good players, flame incoming^^
  5. LoveDispenser

    Same at Miller. Low VS pop, TR zergs. 1 month ago it was all ok, but now like 1/3 of VS are just gone. WTF?!
  6. Shiaari

    I can confirm that VS forces are on paid holiday for the time being.

    Weather is awesome here in Cancun.
  7. Hammerlock

    even if vs on cobalt is underpopped they win more alerts then nc ;)
  8. Diggsano

    I think the reason here are the massoutfits which are over 60% of vs faction.... And if they are online (mostly at Alarms) it comes to zergs, but when not we have a massive underpop...
  9. MasterOhh

    There is a difference between characters created and players who actually log into the game to play. So yeah, in that regard the stats posted by you are quite worthless. The rebelscum population tracker shows how its really is.

    The VS has allways been the low population faction on Cobalt and all the servers that were merged into it. We kinda learned to deal with it. How much everyone got used to the low VS pop, could be witnessed half year ago when the VS managed to reach 32%-33% on a more or less regular basis and TR and NC players were QQing about VS overpop.
  10. \m/SLAYER\m/

    most vs only play alerts, and they log-off after.
  11. MasterOhh

    Must have missed the alert time table then, that allows the VS to log on when an alert begins.
  12. \m/SLAYER\m/

    few mins ago:[IMG]
  13. customer548

    LMGs balance patch.
  14. Lemposs

    Should probably not have spent so many people attacking non defended bases, I mean that gets boring real fast.
  15. customer548

    Really ? http://www.therebelscum.net/world-p...&zoom=5&daterange=1390518000000,1454626800000
  16. ObsidianSoul

    LOL. It's the other way around, mate. Can you even tell me one good VS weapon remaining? Be very specific because you've all managed to convince DBG to nerf every single one of our faction perks.

    Magrider climbing ability - Gone
    ZOE - Gone
    PPA - Gone
    Saron accuracy - Gone
    Betelgeuse/Orion - Gone
    AP Mines - used to be the most difficult to spot of all mines, now visible from miles away with added blinking lights
    "No bullet drop" - Was never real, recoil defeats it, and the weapons that need it, don't have it (sniper, etc.)

    And yet somehow, DBG/SOE still believed you through all these years that we were "easy mode". The fact that we can still manage to defeat you in alerts is a testament to our glorious sexiness. Still doesn't get any less frustrating though, when almost every single fight, it's 2 vs 1.