No faction is OP by itself, it's the population that makes it so. Switch servers and you'll quickly understand what I mean - the underdog of one server is the plsnerf of another. Tbqh the memed no-bullet drop makes impact only when you shoot from 150+ meters (sniper rifles). And even then the feature isn't available on OHK rifles, so even VS has to aim. It's true that noob infils get slack if they play VS, but they'll also have harder time adjusting to more powerful rifles. "But muh CQC sniping". In close quarters, it's easy to factor in the slight bullet drop. "VS guns are quieter". Yes, but VS gun sound is very distinct, so while TR can misinterpret NC shooting nearby as some lone TR, clocking VS is pretty much instantaneous. Anyways, the real defining factor is the skill of the player. You can take down anyone with anything, as long as you're faster and smarter than them. Faction benefits only matter when it comes to vehicles and newbies, in all other situations you're the only thing that got you killed.