You know the scenario: Enemy aircrafts are swarming a friendly base and you decide to pull a skyguard at the nearest base. However, once you arrive you find out that a friendly air squad has destroyed the enemy air already and you are stuck with your skyguard. This is one of the biggest reasons I don't like to pull skyguards. In PS1 it was possible to swap your vehicle loadout at the ammo towers or air docks after purchase of your vehicle. If SOE would implement this in PS2, niche weapons such as the skyguard will become more popular and SOE will sell more weapons. This is a win-win situation. There should be limitations in place to avoid exploiters who sit at the ammo dock and instantly swap weapons all day. For instance, there could be a 5 second 'deconstruct and construct' timer or a small resource fee. Discuss.