Vanu is the Current "GO TO" Faction?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by notw2, Aug 11, 2013.

  1. notw2

    Alright So hello, I usually Am one posting on the forums about NC. I post about NC all the time because I Consider them to be the over powered ones. I mean they do more damage. their Max suits own in close combat which is 90% of all combat. I am never able to take a NC guy on head on as my TR. I always die unless I get the drop on him and it somehow does not seem to matter if I am aimed at the head or not.

    So then I was in a 4 different squads the other night and it was strange but in every one something was Mentioned about the VS being the "Go to" faction currently. All the reasons mentioned I do not remember. I know 3 of them though. Their MAX suits with Zoey, Mag riders with the Saron on top, and that new rocket charge up laser they have. Mk So I do hate the Saron but After Seeing how over powered the NCs Enforcer is (non shotgun version) the Saron is a much more liked weapon to go against. So I never have an issue going against the VS compared to NC. I can go head to head with a VS guy and ether kill him first or we die at the same time which I am fine with. I can take on their max suits more Easy then a NCs but its still hard of course. Idk I'm just lost, I mean in the squads I joined where outfits and a platoon and they were saying VS are now being called as OP. Now yes they have been lately on Waterson Owning. I figured it was because of the forth faction because there is a decrease in NC and I am prolly right it is the forth faction but thats not the point of it. Even so I'm not seeing it. NC still tick me off more then the Vanu.
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  2. The King

    hrm... I don't think the VS is OP.. or the NC...
    Though, I know the enforcer > saron.
    but I cannot look at it as just that weapon.
    The NC MAXes are powerful...Short range though.
    ZOE MAXes are powerful, but they die easy if you have some numbers.
    Vulcans seem OP, well, they're not, but you'll see people saying it, especially when they lose their lightning tank so fast from the back... but if you think about it, all of them kills a lightning so fast from the back.. lol

    The Magrider is great, however, they're so wide, they bump into everything. They turn very slow, but they have the ability to move and shoot with high accuracy. That's most likely why their velocity is very low.... OTher tanks have higher velocity rounds, but they seem to miss most of their shots while on the move. Mags can rarely hit air, pretty much have to be lucky and hope people go in a predictable path... THe NC and the TR, they can hit air with ease.... Strikers kinda force the VS and NC to have flares/smoke..

    They're all just alright, IMO...
    I don't know, the VS on Waterson are like.. zombies. Maybe the ones I know of are playing on different hours now.
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  3. Luighseach

    I am an NC player that also plays the other factions.

    NC do have better ranged weapons and decent Close quarters weapons but you have to chose one or the other in most instances. TR actually have some guns that allow for good mid-range and Cqc but lack the Long-range stopping power of the NC. VS have the close quarters down pat but lack a lot of Mid-long range options.

    The enforcer IS the best AV secondary for tanks however the Saron is a bit better all rounder due to its fire rate and the Vulcan is deadly to everything but takes a lot of practice to use.

    When it comes down to it all the Factions are pretty close in everything but we are all jealous of what the other faction have. NC would love to have Fracture maxes, Strykers, ZOE maxes, and less recoil on our weapons. But the TR want harder hitting weapons and a Camera guided Rocket launcher and the IWINSHIELD. So no matter what Faction you play you will feel like the other is OP solely because they are different.

    TL;DR Everyone thinks everything is OP.(Except the Modified C85 Enforcer)

    Also on a side not to the person talking about ZOE maxes. It is pretty easy to kill 1 ZOE, but 10 becomes a pain. Most of the time even in small fights I find 3 or 4 with auto-repair.
  4. Notih8Darian

    (Giving feedback on the weapons/ability you mentioned)

    Saron is terrible now (the old saron was good, no idea why they made it OP then nerfed it to trash) and I just got rid of it on my magrider because the Halberd is much better.

    Lancer is decent I guess, but if I want to snipe tanks I'd rather do it with an AV mana turret.

    Vortex is terrible, dual comets are much better.

    ZOE is great though, don't think it should be nerfed considering each faction has strengths/weaknesses.
  5. SpetV

    VS is not OP at all, TR is and it needs a big nerf from Higby. The only good things VS have are small weapons recoil, also they have smaller damage to compensate and the ZOE, but it increases the damage taken to compensate. TR has the T2 Striker that can shoot trough terrain and flares and has too much damage in comparison to the others ESRL, a tank that can shoot 2 times and the best ESF. I played with a mosquito with no upgrades and it seems much more easy to maneuver it than my schyte that's almost fully certed.
    About the Laner, I wouldn't use it, I don't like it because of the small damage even if the rockets have high velocity, you need a team of lancers to destroy a vehicle while with the T2 Striker you don't need anyone or sometimes another lock on rocket launcher user.
    Saron cannon sucks at medium and big ranges it's accuarcy is so bad that I'd better try to hit a target at big range with any weapon from hip fire. I prefer the halberd instead.
  6. VoidMagic

    That Zoey Max is really awesome at generating forum rage... I'll give it that.
  7. Vixxing

    No TR are... Vulcans on harassers, Fractures, Strikers... Say no more...
  8. Yil


    You're a TR who thinks the vanu and NC are OP? ...shocking...
  9. Morpholine

    They can't handle dying to electric pink disco crabs.
  10. SolLeks


    I am just mad my pet attacked me =(
  11. WTSherman

    I would say TR is the stronger of the three factions right now, as they currently have some very strong, very spammable multi-target weapons. They're a little weak on basic infantry weapons outside of CQC, but their infantry AV and vehicle AV/AI hybrid capability are very strong. The Striker and Vulcan's ability to take down Harassers without too much trouble is a huge asset to TR right now, not to mention their ability to counter multiple unit types at the same time.

    That said, ZOE and Saron are both strong tools that allow Vanu to compete with TR in the vehicle department, and their basic infantry weapons are nearly the same in power while being easier to use due to low recoil and lack of bullet drop. Lack of bullet drop shouldn't be underestimated by the way: it applies to slug ammo. A Vanu shotgun with slugs has no drop, zero CoF in ADS, and hits as hard as a semi-auto sniper rifle.

    NC, in my opinion, has the strongest basic infantry weapons both in terms of DPS and utility at multiple ranges. Do not underestimate a Gauss Rifle's long-range capability in semi-auto mode. This power is somewhat hampered by the fact that high recoil and low ammo count makes NC weapons some of the hardest to use effectively. Their infantry AV is weak however, with underwhelming MAX AV and the Phoenix requiring nearly stationary targets in addition to having the shortest range of any non-Dumbfire. That said, NC's vehicle AV is top-notch with the Vanguard AP and Enforcer, but lacks TR's ability to also shred infantry. NC is heavily dependent on good aim, good trigger control, and tight coordination between infantry and vehicles in order to use their tools to maximum effect. When they do, however, they can easily hold their own against the other two factions.

    However, NC is struggling slightly right now because they cannot engage Harassers quite as effectively as other factions. It's not crippling, but it is unduly frustrating. We're having to make due with Basilisks and concentrated Gauss SAW fire because our lockons are not nimble enough to hit them.
  12. Caserion


    Welcome to forumside, where TR complain about ZOE, VS about Scatmaxes and NC about Strikers...

    Or, as i'd like to call it, the pits of hell...
  13. notw2

    ^-^ See I only see the Strikers by the Tr to currently be op because they are bugged. they should not be able to do what they currently can but they are. Vulcan has its weakness which is Range. You have to get in and Close for it to be Effective. Which Ends up actually being quite hard with the Enemy's Ranged Weapons.
  14. Chrattac

    I don't run vulcan (as for AP Lock-down prowler halberd is at least 5 times better on 90% of cases) and 80% of time I don't run striker on my heavy load out. I also run fractures only like 1% of time in MAX as onslaughts are a lot more effective on infantry and being MAX and trying to do some AV is as good as a suicide note (only place fractures are good are if you find a sundy with nobody around it and you can freely lock down and shoot it down). Most of these are not effective enough to use. Is it me, or is the massive QQ only from people without perspective?

    Vanu weapons seem quite OP for me, but then again I understand it being matter of perspective on 99% of cases (the 1% is hacker I guess) oh and lolhammer on CQC makes me rage quite often nowadays, but meh. Only thing I think really is ruining the game for me is lame IWINSHIELD for Vanguards, but then again if I am locked down I would 75% of time win 2/2 vans coming at me if they didn't have it with 1/2 AP Prowler... Only thing that is annoying with it is that even if you plan perfect flank and get jump from behind you end up still losing on most cases due to that lameness.

    Well OK, Vulcans are kinda OP on Harrassers I guess, but that vehicle is designed to be OP anyway so same argument goes with Enforcer and Saron on that platform.

    One thing I forgot, C4 against MBTs. SOE nerf that thing already to do like damage after which one decimator (or basic dumbfire) shot to behind would kill instead of instagibbing. It is stupid how easily single non AV-dedicated class can take down a MBT.

    And second thing I forgot are AV turrets from beyond the render range, the thing seriously need range tuning down.
  15. Messaiga

    First-off, NC are far from OP. Secondly, on topic. The reason the VS are the go-to faction right now is because they are the most balanced out of the 3. Nothing they have is OP, and they have only 1 thing which is kind of weak (Magburner sucks!). All of their ES stuff is almost perfectly balanced (ZOE is working as intended, no bullet drop rocks on semi auto rifles and slug-guns, the Lancer is amazing).
  16. VoidMagic


    OOOooo I had those once... lol
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  17. Aegie

    False. More damage per shot =/= more damage over time.

    NC MAX has something like a .3 second TTK advantage at point blank- at around 10m all advantage goes TR/VS since TR/VS MAXs can maintain DPS to a much greater distance.

    Have you looked at the stats or is this just your perception?

    You may want to consider whether your playstyle is better suited to a different faction because stat wise the TR is and always has been doing just fine.
  18. Nobalification

    Nerf everything but only TR again. Who says TR are op he is skurvenec pojebaný a preložte si to vy kurvy špatné.
  19. Vixxing

    No VS complain about Strikers too... nerf Striker AA allready ffs (scatmaxes are situational they cant deny airspace for 2 empires)
  20. sindz

    Worst thread Ive read in a while.

    Fractures, striker, maruader, vulcan, 10 extra mag size, best handgun etc would state otherwise.

    Same with NC:

    Shield on vanguard, vanguard, scattermax (does what no other faction can in close, and i know they dont have mid range weapons, but that still doesnt take away the close dominace), reaver, best long range weapons etc-

    Every faction have their pro's and cons.