Update Notes 7/17

Discussion in 'Game Update Notes' started by d_carey, Jul 16, 2014.

  1. d_carey Developer

    Downtime: 7/17 6am PST

    Continent Locking

    This feature now updates the number of locked continents automatically based on the overall player population. This will result in less queues during peak hours and more intense combat in off hours. The lock thresholds are Design-tunable.

    Misc
    Comm Clash World Champions decal can now be selected as an outfit decal.
    Pulsar C Auraxium medal issue where players weren't given the appropriate medal should be resolved.
    Granted certs to some ex-PSG multi-month subscribers who were improperly listed as copper level at the beginning of June. The cert amount includes some 'interest' to make up for the long wait on a resolution.
    The /bug window had usability improvements based on /r/Planetside/ feedback.

    Hossin
    Hossin map updated

    Hossin Bugs Fixed
    Unable to capture Rustwash Offal Pit
    Ixtab Amp Station: Exploit: Players able to shoot out from inside rocks
    Sharpe's Run: Players can fall through platform and get stuck
    Nason's Defiance: Sunderer no-deply zone doesn't include capture point A
    Kessel's Antiquated Crossing: Spawn room inaccessible
    Matsuda Genetics: Capture point A capturable from upper floor
    Naum Marsh Compound: Players can get stuck in a crevice
    Halcyon Watch: Floor incomplete
    Wainwright Armory: Floating plants
    Ixtab Amp Station: Turret line of sight blocked by tree
    Genudine Holographics: Missing water texture
    Bravata PMC Compound: No-deploy zone not indicated on the map
    Ghanan Tech Plant: Stairs are missing bottom step
    Bitol Eastern Depot: Missing turret
    Gourney Dam: Building missing stairs
    Nason's Defiance: Players can get stuck at /loc 121.610 130.790 -58.220
    Construction Site Beta: Gap in the floor
    Acan Southern Labs: Teleporter room missing shields
    Acan Bio Lab: Teleporter room's shields are misaligned
    Acan Southern Labs: Teleporter blocking part of a spawn room exit
    Mossridge Command Center: Gravity lift is not functioning
    The Rusty Bent Glaive: Turret line of sight blocked by trees
    Hurakan Southern Depot: Players can get stuck at /loc -573.820 75.930 -1029.920
    Naum Ravine Overpass: Players can get stuck in the rocks
    Construction Site Alpha: Extra non-functioning capture point
    Ixtab Southern Pass: Tree branches clipping through building walkway
    Vex Biologics: Players can get stuck behind the teleporter room
    Halcyon Watch: Floating mushrooms
    Rustwash Offal Pit: Floating mushrooms
    The Rusty Bent Glaive: Floating plants above water
    Edgewater Rickety Overlook: Floating plants
    Ghanan Tech Plant: Players can get stuck in the rocks at /loc -676.120 16.920 -3091.370
    Iron Quay: Floating grass at /loc 289.337 5.182 -1739.749
    Chac Water Purification: Players can get stuck behind vehicle pad
    Iron Quay: Floating grass at /loc 289.337 5.182 -1739.749
    Chac Water Purification: Players can get stuck behind vehicle pad at /loc 3014.532 7.970 1026.166
    Chac Water Purification: Vehicle terminal located inside spawn room
    Ancient Clutter vehicle spawn does not spawn vehicle
    Gourney Dam: Tree branch hanging through roof at /loc -774.040 141.050 -16.930
    Gourney Dam: Tree branch hanging through roof at /loc -784.790 141.190 -256.060
    Southern Warpgate: Floating plants at /loc -2999.250 4.290 148.650
    Hayd Skydock: Floating tree roots at /loc 2424.706 7.761 -181.302
    Naum Marsh Compound: Players can get stuck inside a hole at /loc 2288.230 30.740 -1027.850
    Construction Site Lambda: Floating grass along the road at /loc -1465.780 14.000 78.580
    Ixtab Southern Pass: Tree branches clipping through wall at /loc -802.120 71.060 1083.898
    Woodman ASE Labs: Shield generator is inside a prop
    Hurakan Western Pass: Players can get stuck between tree/rocks at /loc -190.210 98.360 -1447.140
    Mossridge Command Center: Floating plants at /loc 272.810 47.330 1499.010
    Ghanan Research Labs: Players can hide in a hole at /loc -402.840 56.340 -3194.170
    Cairn Station: Floating grass at /loc -1219.758 9.495 -1107.969
    Chac Water Purification: Players can get stuck in the rocks at /loc 3144.490 20.890 905.470
    Wainwright Armory: Players can get stuck at /loc 1005.867 29.216 -1692.265
    Archaic Supply Station: Players can get stuck at /loc 2795.188 43.125 1488.968
    Broken Vale Garrison: Players can get stuck in a rock cave at /loc 605.955 131.452 -489.257
    Hurakan Southern Depot: Boxes cliping into the wall at /loc -746.660 71.800 -1240.840
    Zotz Agriculture Lab: Grass growing inside spawn room
    Cairn Station: Aircraft terminal does not spawn aircraft
    Gourney Dam: Turrets cannot be hacked
    Genesis Terraforming Plant: Players can get stuck in the airpad base at /loc -707.380 27.260 1637.970
    Hayd Skydock: Floating plants at /loc 2518.190 4.000 -375.630
    Kessel's Antiquated Crossing: Spawn room doorway blocked at /loc 3301.860 5.120 -211.880
    Southgate Checkpoint: Players can get stuck in the rocks at /loc -2663.543457 9.734508 1446.612183 -3.130736
    Southgate Checkpoint: Players can get stuck in the rocks at /loc -2760.560 8.320 1280.820
    Hurakan Western Pass: Floating plants at /loc -504.190 81.340 -1460.750
    Nason's Defiance: Dirt visible inside building at /loc 44.515 140.640 -108.429
    Comglobal Telegraph: Teleporter is underground
    Mossridge Command Center: Bridge is not flush with the ground
    Gourney Dam: hacking the vehicle terminal also changes the faction for spawn shield and turrets
    Vex Biologics: Airpads are not rearming aircraft
    Ixtab Amp Station: Spear Phalanx Turret is inaccessible to players
    Zotz North Garden: Facility is missing no-deploy zone
    East Acan Storage Depot: Hole in the ground with view into building
    Mossridge Command Center: Gravity lift is not functioning
    Zotz Arboretum: Spawn point and facility don't display in the correct location on the deployment screen
    East Acan Storage Depot: Building is not connected to the ground at /loc 1044.600 103.610 394.390
    Iron Quay: Floating rock at /loc 651.710 19.640 -1949.180
    The Finger: Players can get stuck between building and rocks at /loc -3272.830 12.830 689.160
    Woodman ASE Labs: Floating plants at /loc 688.310 124.000 277.140
    Edgewater Rickety Overlook: Players can get stuck at /loc 1380.430 67.980 -2363.290
    Edgewater Rickety Overlook: Players can get stuck in a hole in the rocks at /loc 1520.700 43.950 -2226.240
    Hayd Skydock: Players can get stuck in the rocks at /loc 2326.213 5.731 -105.703
    Ghanan Tech Plant: Players can get stuck in the rocks at /loc -967.517578 42.334862 -2803.142090 2.610667
    Southgate Checkpoint: Players can get stuck in the rocks at /loc -2715.670 5.950 1380.160
    Nason's Defiance spawn room shield is see through from both sides
    Bitol Stockpile: Players can get stuck between a building and rocks at /loc -2141.040 26.840 -1725.820
    Bitol Stockpile: Players can get stuck in the rocks at /loc -2126.880 19.850 -1697.490
    Mulac Purification Site: Players able to hide and shoot from underwater at /loc -2109.270 2.210 2274.550
    Matsuda Genetics: Floating plants at /loc 2337.110 4.290 1995.950
    Gap at the bottom of door and windows of the satelite teleport room in the bio labs
    Bitol Northern Outpost: Floating generator at /loc -1811.910 33.290 -1245.020
    Bravata PMC Compound: Gap in the wall at /loc 9.320 27.870 1860.270
    Bravata PMC Compound: Stairs visible through building wall at /loc 45.040 24.410 1810.990
    Edgewater Rickety Overlook: Floating plants at /loc 1519.350 11.700 -2544.970
    Gourney Dam: Spawn room steps not flush with the ground at /loc -680.160 128.810 -280.690
    Ixtab Southern Pass: Misaligned window at /loc -789.440 66.530 1153.250
    Rustwash Offal Pit: Floating plants at /loc 2886.980 6.230 -636.440
    Woodman ASE Labs: Bright lighting on the ground at /loc 833.570 110.670 737.130
    Nason's Defiance: Spawn shield extends to below the spawnroom, visible over the vehicle pad
    Hurakan Amp Station: Players can get stuck in a cave at /loc -563.970 83.710 -1076.510
    The Rusty Bent Glaive: Floating plants at /loc -1311.020 18.710 -2459.730
    Construction Site Delta: Floating plants at /loc 1584.060 4.390 -1657.340
    Hurakan Southern Depot: Players can get stuck at /loc -779.924 68.078 -1129.429
    Bitol Stockpile: Players can get stuck in the rocks at /loc -2213.255127 43.974644 -1689.259521 -2.151710
    Ghanan Southern Crossing: Players able to go inside the rock formation at /loc -954.810 18.560 -2962.470
    Bravata PMC Compound: Floating plants visible at /loc -81.200 5.600 1924.860
    Eastern Substation: Floating box at /loc -511.180 18.570 2132.237
    Comglobal Telegraph: Floating rock formation at /loc -2563.520 25.920 -46.910
    Hurakan Western Pass: Players can get stuck in the rocks at /loc -262.570 99.310 -1483.470
    Hossin BioChem, Inc.: Facility does not contain a vehicle terminal
    Hurakan Amp Station: Spawn room has empty turret platforms
    Gourney Dam: Players can hide underwater at /loc -353.290 124.970 -21.530
    Iron Quay: Water area incomplete at /loc 2.950 4.000 -2089.240
    Staggered Mesa Outpost: Speakers appear completely white at /loc 966.670 96.150 1389.970
    Ghanan Tech Plant: Floating base corner at /loc -619.740 8.530 -3006.330
    Ghanan Tech Plant: Tree branch visible from inside building at /loc -716.990 16.490 -3014.490
    Zotz Agriculture Lab: Visible gap from under a bridge at /loc 210.360 5.550 2676.100
    Zotz Arboretum: Tree branch clipping through roof at /loc 454.570 21.720 2250.570
    Eastern Substation: Seam in the water visible at /loc -284.220 4.000 2049.960
    Bravata PMC Compound: Floating mushrooms at /loc 63.450 23.770 1858.390
    Gourney Dam: Players can get stuck in the rocks at /loc -567.082 128.216 22.216
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