[Suggestion] To: The Developers (Can you make more layers of things to do in the game)

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Destroyer0370, Sep 17, 2019.

  1. Destroyer0370

    to keep things interesting.
    1.
    For example...
    Infantry, depending on the the type, interacting the certain parts of the environment differently.
    - Any infantry will be able to shoot up and take out the Sunder/Ant panels when they are deployed, so that enemy people cannot use them. It would need an engineer to repair and/or nanite auto repair, to fix the panels back. A symbol will be near the sunder health bar on top/over the sunder OR on the sunder side itself to show equipment terminal needs repair(whether 1 or both sides got shot up).

    - With the above concerning panels when Sunder/ANTS are deployed... Infiltrators can, if they choose to, hack them instead to get access. Need an infiltrator to hack back the panel and/or Engineer to use repair gun on the sunder/Ants that have their panels hacked, to fix them back. Symbol will show up above, or on the vehicles affected.

    2. Turrets.
    Heavies, when in a base turret give more firepower to that turret, in projectile damage. Engineer give self heal on the turret even under fire. Light assaults give faster reload. Infiltrator in turret, gives anti hack shield over it, it has to be blown up with rockets/c4, etc. Medic make the turret have no overheat.
  2. Destroyer0370

    Oh, and for #2 suggestion with the turret...

    A symbol will show beside the player name/turret to let people know what type of infantry is inside, so they know how to deal with the them. i.e. heavy symbol, infiltrator symbol, so on.
  3. Destroyer0370

    3. Infiltrators Hacking Tank mines that they may come across. They will have to go up to each mine and press the action key and hold down that key to hack the mines, turning them over to allied.

    For # 1 suggestion in the first post. Maybe it would be nicer to just have other infantry than the infiltrator(since the infiltrator can hack the panels) can go up to enemy panels on the Sunder/ANT and just overload them with the action key, so it wouldn't be too annoying to repair them every time via enemy fire on them(with the previous suggestion). Still will see a symbol over the Sunder/ANT OR on them that the panel(s) are not working.