You're saying populations are lower because of a change that hasn't happened yet? SOE have steadily made getting into fights faster and easier for everyone, regardless of the negative consequences to gameplay, for some time now. None of the major logistics or spawning restrictions have been implemented. So if anything is reducing the games population it's the focus on mindless team-deathmatch instead of tactics and teamwork which should be at the core of PS2. These are common complaints and reasons for not playing that I've heard from outfit members, players in-game or on the forums. If SOE do nothing but go after the COD/BF/whatever typical shooter crowd and alienate the PS1 or tactical crowd in the process then they'll continue with the steadily declining population. PS2 has had to make compromises for large scale fighting and already incorporates some teamwork elements, so it is never going to appeal to most typical shooter players. SOE should focus on retaining and, indeed, regaining the players they've lost by embracing the things that make PS2 unique. Only after that should they attempt to skim some typical shooters off from other games - not compete for that entire market, as it wouldn't work.