Yep, this is why we never see one side get pushed to the spawn room due to more numbers on the other side and more deaths on their own. Zergs don't just magically win. When you have more shooters, say 2 to 1, you'll have a better chance of killing their 1. If you have more HE/Viper lightnings, you'll kill more of their infantry. If you bring MAXes into a point, you will KILL the enemies in the point and take the point with your own boots. Killing others leads to you taking the point, and winning the base. The penalty of death is losing the base, or just death in itself. If I see a big cluster of enemies and get sniped before I can mow any of them down, I feel pretty penalized.