I'm going to plow through this (some of us aren't members and have used up a lot of time to unlock these optics for most of our vehicles) --- REFUND THERMAL OPTICS --- removing infantry from being spotted is a huge change. Also for air balances, thermal use to be OP, then lock-on came along and balanced thermal optics along side AA Maxes. Now we can't see neither the MAX or the Heavy Assault locking-on to us. AND SERIOUSLY why wasn't the MAX included with the vehicles we are currently able to see -- MAX have the capability of shredding both armor and air. ** Balance Change Ideas ** * Decrease Thermal Optics Range to see infantry (gives infantry a fighting chance as the aircraft must get much closer and keeps thermal functioning similarly to original idea) * IF YOU SHOULD KEEP THE CURRENT "BALANCE" allow thermal optics to see Max & Heavy Assault (MAX have the capability of shredding both armor and air -- lock on coming from random mountain locations from heavy Assaults looking to troll air pilots just isn't fun at all.) Because you've made changes to Thermal Optics, we should still receive a REFUND in case we are still dissatisfied with your "balance" decision; its not fair to those that have placed a lot of time earning certs only to have the function of a tool changed shortly after. * Or simply revert back to the original Thermal Optics that everyone wants back.