There is a link between the rise of "infantryside" and the downfall of the games popularity

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Scr1nRusher, Jul 26, 2016.

  1. Scr1nRusher


    It's clear you didn't read the OP at all.



    Even more obvious that you have no idea about the point of this thread.
  2. fumz

    You know you're wasting your time when the person you're talking with refers to themselves in the 3rd person...

    Go have a look at your title... then go read all that poop you wrote about how bad tanks were.

    Then you and the op should sit down together and think about stuff.
  3. ColonelChingles

    Seriously... I don't fly in PS2 but I play War Thunder.

    Why?

    Because War Thunder actually has a flight model... unlike PS2. Even though players tend to die a lot more, die a lot more quickly, and have limited lives in War Thunder, flying in War Thunder is both more intuitive yet has much more depth than the "flying" in PS2.

    War Thunder is an excellent example of where a game got flying right. Really, if PS2 had the flight model and combat of War Thunder, the tanking system of World of Tanks/Armoured Warfare, and the gunplay of ARMA it would just about be the perfect game.



    That's correct. The shape of the graphs is more important than the relative positions of the graphs.

    On the other hand, it actually is possible to compare current numbers, with a few caveats.

    Population, Friday June 17, 2016
    Planetside 2- 39,662
    ARMA III- 42,417

    Now the PS2 numbers represent unique characters, not necessarily players. So if one player hops on their TR account and then switches to their VS character, that counts as two unique characters, even though it is one player. This probably inflates numbers.

    The other point is that the PS2 number represents the cumulative count for the day. The ARMA numbers are the peak count for the day. This means that the ARMA number is probably significantly deflated.

    Fixed that for you. We could most definitely be more like successful games, and the game might, you know, not fade but grow bigger instead?
  4. ColonelChingles

    Ummm... it might be too taxing on your brain, but Scrin is the OP. :p
  5. fumz

    The notion that the only reason why a game would lose population after a year is because it was poorly balanced isn't "fixing" anything; it's making a ******** argument because it fits your narrative.
  6. fumz

    lol... no too sharp eh?
  7. Scr1nRusher


    Underhanded insults......cmon now.

    OP = Original Post

    Not just Original Poster.
  8. LaughingDead

    The OP stated that after every lethality nerf, infantry went under the bar and got none, making infantry viable to dealing with tanks, while the only reason to nerf tanks for combatting infantry was because they combatted infantry.

    If you actually read the OP you can see he doesn't even talk about tanks, he simply says that infantry are getting stronger and vehicles are getting weaker because of it and personally, I agree. Perching myself on a cliff with a stealth sundi, couple of squadmates with lockons, completely shut down all vehicles from moving below us in any meaningful way, until they finally spammed enough infantry to push us out. Infantry clears, vehicles transport and only kill other vehicles and then infantry does the fighting again. Vehicles have no meaningful way of contributing to a fight besides ending it, since HE is about as effective as a heavy peaking and clearing a room. The lethality nerfs finally built up to the point where infantry are simply the best in groups, even not in groups, I've killed plenty of tanks solo, it's easy with the proper positions, basically negating any meaningful tank colemns if I have a willing group of people.

    Should tanks be absolute farm gods? No. But they should still have ways of forcing infantry into disadvantagous positions with a proper artillery line. Should infantry even in groups be able to deck tanks easily? Considering it's a ******* tank whose role is defined as sustained damage that is hard to remove without dps help? I'd say no.
    • Up x 2
  9. ColonelChingles

    I'm going to guess it's not the first time you've used words that you don't actually know what they mean.

    Scrim is the OP. He is the one who started the thread. There can only be one OP per thread on these forums.

    I may not be that sharp... but certainly I'm much better off than you. :p
  10. fumz

    Is English not your first language?

    Yes, Scrim is the OP, so when scrim said, "It's clear you didn't read the OP at all." it was strange.... BECAUSE SCRIM IS THE OP.
  11. Scr1nRusher


    I said its clear you didn't read the Original Post
  12. Beerbeerbeer

    When I saw OP, my first thought was you were talking about yourself in a narcissistic, third-person manner like fumz. Old Pancreas crossed my mind for a split second, because it's hard to stomach your posts, but the narcissism quickly erased that notion.

    So obviously, there are two or three interpretations, so maybe you should clarify which one you are intending because if we see you say "OP," most of us will automatically assume you were talking about yourself in the third person, because that's how we, well, me and fumz at the very least, see you: a stubborn, narcissistic forum troll who insists on my way or the highway.
  13. Scr1nRusher


    Of all the flavors, you had to be salty.
  14. ColonelChingles

    Uh huh...

    If you're talking to Scrin here and Scrin is the OP... why would you be telling Scrin to sit down together with himself? ;)
    • Up x 1
  15. Valenz

    From the POV a player who joined about 3 years late to the party I have to say that, with the exception of c4, the vehicle vs infantry balance is okay right now.

    Why? Because while tanks cost nanites to create, it should not, in any possible way, mean that they are allowed to ignore hazards during the fight. I mean, sure you're now immune to small arms fire and you can potentially kill me in one shot, but if I manage to kite and lead with 5~6 rockets, doesn't that mean that I did it right?
  16. fumz

    that's why i asked if english was a second language. normally, english speakers understand the irony of telling someone speaking about himself in the 3rd to go to talk to...

    ... o_O

    oh never mind.
  17. fumz

    What I just read was your post count. Holy Moly! That explains a lot.

    You don't actually play the game; you just sit around talking about it.

    Perhaps you'd find tanks are ok if you just got in one and spent some time practicing?
  18. fumz

    Yes. That's exactly what it means. Op wants you to land 10 though to make it fair. This will somehow counteract the population decline that all games deal with.
  19. Scr1nRusher

  20. Scr1nRusher


    You've completely missed the point of the thread.

    Infantry has been gradually having a powercreep.