Two hits to kill flak and nano-weave infantry was just fine. Having no way to deal with tanks was fine. Really, it should require two hits to kill ALL non infiltrator infantry targets because it is already such a beastly weapon, so please drop the splash damage from 600 to 550 (to a total on hit damage of 950). Please stop adding one hit kill BS where it does not need to go. Signed, Fortress, a player with 10k Viper Kills (the third highest in the game) and a Viper K/D of 58 and KPH of 123. (That means I know what I'm talking about).