The Railjack: The Real Issue

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Styrkr, Feb 28, 2014.

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  1. Nephi1im


    So you're trolling. There is absolutely a hard render limit at 300 meters for any foot soldier, and I don't honestly know what that distance is for a flash or turret mounted soldier. Though the railjack loses its 1HK headshot ability at 350m, so that's kind of unimportant. Oh also, did someone mention that with the delay, the railjack overtakes the longshot in time to target at roughly 600 meters.... LULZ
    • Up x 3
  2. minhalexus

    Simple fix:

    Nerf the railjack even more, and give it the shotgun feature.

    ^ NC trait isnt it? ^
  3. Phazaar


    Nanites.

    Next?

    Now stop this nonsense 'sidegrade' ********, because it's simply untrue. That's like calling ASC 1 a Sidegrade to Flak Armor 5. Sure, they take up the same slot, but they're just not the same. The Longshot is a straight upgrade over the Railjack in -every- way. Higher mag size, less time leading, less skill required in leading (click on passing, rather than hold perfect accuracy awaiting fire), faster bullet time to target, OHKs in exactly the same situations. There is no reason to use a Railjack instead of a Longshot, whilst there are plenty of reasons to use a Longshot instead of a Railjack.

    This is where the TR 'why would I use the Vulcan over the Halberd' school of 'sidegrades' comes to its logical conclusion, so I'll state it once more here too. The Vulcan (on the Prowler), whilst largely outclassed by the Halberd in almost every way, is still a better weapon to have equipped if an ESF were to hover completely stationary inches from the nose of your gun, or if you were to roll up right next to an enemy tank. Those situations are so rare, that yes, it needs a buff, but at least those situations exist. The Railjack has none of those situations. Aside from its novelty value, it's a downgrade, not an upgrade or a sidegrade.
    • Up x 2
  4. PostalDude

    That depends on the projectile, the bigger the projectile. The more energy it takes, i'm assuming it's a 50 BMG sized bullet.

    This is the current railgun projectile, at least, the US NAVY one: http://2.bp.************/-kRjNBD2XfZc/Ta4BryepwnI/AAAAAAAALI4/egUEqywwsPY/s1600/railgunprojectile.jpg
    50 BMG: [IMG]

    They are both big, the electricity to propel the two would be similar. Considering the time it takes to charge a railgun, with a projectile that size. We should be thankful that the railjack charges in .5 seconds.

    Also, I agree with the railgun pistol. It's just the devs being lazy, and not wanting to make any other faction besides vanu distinct.
  5. PostalDude


    [IMG] Is not a legitimate excuse.

    Even then, if they were battery nanites, how do they produce their energy inside that gun ? Friction, fission ? I don't care if it's nanorobotics. You still have to explain ****.
  6. GunsmithJoe

    Given that the render engine is pretty specific about the ranges it renders stuff, I'd really like to see a screenshot of your "Infantry @ 500m" claim.

    Also, you seem to have a problem dealing with Science Fiction, in addition to Game Balance and generally understanding the combined effects of mechanics (Game, Weapon, or otherwise).. for all your Physics major. Here, Mr Physics except Electricity (which is a part of physics), try this problem: What is the distance required for a Railjack Projectile (avg 0.2s delay + 850m/s) to pass a Longshot Projectile (0s delay + 650m/s)? If this distance is outside of 300m, why the hell would you (competitively) use a RailJack over a Longshot?

    Allow me to reiterate. I am not against the firing delay, the charge up time is a good excuse. I am absolutely, dead set against their half-arsed, knee-jerk implementation of it. There needs to be either audio or visual cues, and ideally both. There also needs to be some greater incentive to mastering this rather counter-intuitive mechanic by providing better killing power. Ie, if I can get a shot off correctly, and can land it, I need to be doing significantly more damage than a regular Longshot.
    • Up x 3
  7. Nephi1im


    Just for arguments sake, the navy projectile fires that entire projectile, while a BMG only fires the bullet. And again, for arguments sake, the 50 BMG is only useful for its ability to pierce armored vehicles. In military application, it is rarely used against infantry, where the 308, 338, and 404 are far superior for soft targets. They are also significantly smaller projectiles.
  8. Epic High Five

    I actually would actually quite like the fire delay to stay because it's a railgun, and I joined the NC for stuff like railguns, so I want it to function like a railgun.

    What I don't want is for it to function like a Longshot with a firing delay.

    Have it require a charge-up to the full 850m/s with no fiddling to give it Longshot drop.
    • Up x 1
  9. Adaption


    PlanetSide 2 takes place around 2,700-2,900 AD.
    Technological advancements help, bud. Using diagrams from our current generation when Rail Guns are COMPLETELY experimental.
    Seriously, your overinflated ego needs to be dealt with, acting as if you're the only voice of reason.
    • Up x 1
  10. Epic High Five


    You mean 1000 cert railgun pistols that are worse than a Rebel in every way?
    • Up x 1
  11. PostalDude


    "Perfectionism is self-abuse of the highest order."
    - Anne Wilson Schafe

    It is a sniper rifle.

    Higher Mag Size: 1 more round ?!
    Rechamber Time: I thought infiltrators had a cloak that protected them while they were pulling and slamming their bolts
    Less Time Leading: Well, you still have to lead, even then, with the increased velocity, it negates that
    Faster Bullet: Where the hell did you get this from ? The longshot does not have a faster bullet.
    OHK in same situations: SO you want it to OHK on bodyshots, let's give the gauss saw 700 rpm instead.
  12. Adaption


    [2,700 to 2,900 BBY] Seriously, you're speaking as if PS2 took place around our time. You don't know what they use in the rail gun. Please shut up.
    • Up x 1
  13. Nephi1im

    HAHA, sadly, you hit the nail on the head :p But but.... ITS A RAIL PISTOL!!!!
  14. HadesR


    We actually suggested that while testing as an alternate fire mode :

    Normal mode : Copy paste of a longshot with it's drop, velocity etc
    Secondary mode: Charge up / delay with no drop and 850ms velocity

    Seems like they misunderstood and slapped both drop and delay onto the normal Longshot mode :p
    • Up x 1
  15. Adaption


    Someone posted statistics of the comparison between the RailJack and the Longshot in terms of the round reaching the target. Out of six instances, the RailJack only beat the Longshot in one. The delay completely contradicts the selling point of the RailJack, which is the velocity of the round.
  16. Nephi1im

    1) They gave it double the mag for 24 hours, when most regular players who wanted it would have purchased it.
    2) By that logic, any rechamber less than 12 seconds (cloak time) would be the same? Not so much....
    3) the delay + lead time makes it mathematically a father lead than the longshot, but nice try.
    4) with the delay, the longshot will impact ALL targets prior to the railjack at all distances. Again the maths.
    5) No one asked for one hit body shots. Though equating that with wanting something different or slightly better than the longshot is totally like a 700 rpm gauss saw. YOU FAIL SIR
    • Up x 1
  17. PostalDude


    COmment number 69, snicker.


    We can't predict the future, the future is not a constant. A prediction is merely an observation of what is to come, but that observation is not a constant. We only know a few things that are constants in our universe, what may be a constant in our universe, may be but a myth in others. Railgun technology might've been under heavy public fire, along with other things. We don't know.

    The developers are keeping it safe, using what we know. They have sovereign right to do so, as this game is their product.
  18. Hatesphere

    honestly in a combat situation it should take zero seconds to charge the caps to fire a rail gun. you should have them charged and topped up before you pull the trigger. also the only part of that BMG that leaves the barrel is the part after the brass. ( pretty much the stupidly painted bit, plus a small part that interfaces with the brass)
  19. Adaption


    Yes, and the developers don't bother with detailing what the weapon is made of and what it uses. What they bother with is the statistics. The statistics need to be changed. Simple as that, dude.
  20. PostalDude


    How do we know that those "statistics" are not falsified, we would have to run it under many more tests. With non-biased opinions of course. Even then show me this experiment, a few milliseconds is nothing to whine about.

    You asked for a lore-specfic weapon that's not a shotgun, SOE delivered. Either you love it, or hate it. It's fine as it is.

    Oh look, SOE nerfed a weapon after it's release. Welcome to TR, they nerfed the HE prowler, TMG-50, Striker, TR's bullet flinch, etc. NC finally got the shaft.
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