This is something I do not understand.... I'll start off like this. I used the NC camera guided missile launcher called the NC-15 Phoenix. And this is one of the coolest, well designed (for the user), and most unique weapon in this game. So much effort and love was put into the creation of this launcher, compared to every other weapon. It is nearly identical to the air to surface missile called the LMUR, which is admirable that it was this well designed in PS2. It took me some time to find the name and some actual footage on Youtube. ...TR has the T2 Striker which rapidly shoots some advanced missiles. The Faction specific items that we received were copies of the M20 cannon with very unimaginative changes. Like WTF is this, the devs cannot come up with anything else, me shoot slow, me shoot fast....That's the best their brains can handle? This camera guided missile technology for precision strikes, which NC uniquely has it in their arsenal, why not build the faction specific gun on this? Lets say only the NC Sunderer and ANT can equip this weapon, the missile used is heavier (more damage) and faster (more range) so it won't be as agile as the Phoenix missile, it cannot perform any crazy maneuvers and the vehicles must be deployed for the weapon to be able to fire (so without it being deployed, weapon fire is locked)....And there it is, a very unique and tactical weapon which will have an impact on the battlefield. Here is another thing I don't understand. Just because one faction gets a new gun does not mean others must get identical weapons, like as if the factions are 3 toddlers, now TR has to get this like MLRS trash tier weapon just to make them happy. TR should get 0 additional items. What TR should really get is a restructured army... When you review the TR wiki page there is a brief realistic description of the TR faction based on the lore and mentions their slogan: "The Terran arsenal is composed of equipment once used on Earth, well-engineered and mass producible. Terran weapons are biased towards larger magazines, with smaller calibers and higher rates-of-fire a common consequence of this doctrine." "Loyalty Until Death, Strength In Unity" What TR has in their arsenal is the same dumpster truck Sunderer everyone has, and their unique tank which is the most hideous and unconventional design, Prowler. The only trait that matches is the larger magazines and rate of fire for small arms and that is it. And the Prowler is not even cheap, it is as expensive to produce as a heavy hover tank with alien weapons and technology. Based on what we have in game it's like the opposite, as if they are the insurgents, separatists and NC is the more advanced Empire. But okok let me get to the point. Imagine this...In the lore it is described how TR uses conventional ways of designing and manufacturing weapons, as it has been done for centuries because it is well engineered and ultimately allows them to massively produce the items.... So, VS can create as many Magrider tanks (which has been designed based on alien relics and technology) as TR who uses standard ways of manufacturing tanks for centuries. I can shít on TR all day but this basically says everything, no need to continue with comparisons. And another thing. If NC were to expand their military arsenal with the suggestion I had before about the high precision missiles for Sunderer and ANT support vehicles, then TR would be absolutely screwed on the NC front. The Prowlers would get decimated by the camera guided precision missiles, and the Lightening stands no chance against a Vanguard tank. To counter the Vanguard breakthrough tank and precision missile support, strategically what TR would need is numbers, some mass producible items.....Exactly what the lore says! First of all, what tank is cheap and mass producible. Lightening is. It is a perfect tank which can deal with any ground threat, this should be TR's MBT based on the lore. But they would still have trouble against the enemies high precision strikes and Vanguard breakthrough tanks in general. They would need something to support them to counter the high precision strikes.... Well obviously a Sunderer cannot be used to support a Lightening tank battalion...It's 3 times the height of a lightening, it's the first thing that will get destroyed.....What vehicle matches the Lightening's height? The Prowler. The Prowler does not belong to the TR army, and should redesigned and repurposed into a Sunderer APC/Light tank. Remove the two 120mm cannons, and place a 30mm auto cannon on the turret or an anti-tank, anti-infantry ATGM. It can deploy just like the Sunderer, just add in the terminal for infantry and that should be it. So now TR would have cheap mass producible tanks, the Sunderer APC/Light tank is a tank as well. Perfectly matches their lore and description, and even their slogan, strength in unity, non of their tanks can match a Vanguard themselves, only together they can destroy it. In game it would be very interesting to fight against. It would really feel like you are battling the empire. Why am I talking about this? I am mentioning all this because this is how the devs should think. The devs here act like as if they are kings of the 3 kingdoms: TR, VS NC. And they have to feed their little shíts so they are happy and can keep them under control. They seriously butchered the game. The Chernobyl campaign which nobody had interest in, Oshur water mechanics, the new maps on Esamir, and so on... it's just decimating the games performance with little to no purpose, so much time, space and resources wasted.