I've spent a lot of time playing both as TR and NC, as well as time analyzing weapon stats and what they really mean. I believe that no significant and obvious imbalance exists. Instead, I think that the myth of NC infantry weapons being underpowered stems from a series of misunderstandings and incorrect assumptions. Let me clarify a few important points 1) Weapons are made for different purposes and their stats reflect that. Forget simplistic (and often incorrect) generalizations such as "NC is the close range combat faction". Looking at the default NC weapons, they are clearly made for operating at longer ranges than the default TR and most default VS weapons. A player that tries out all three factions briefly will notice that the NC weapons handle differently and will also likely perform worse when he tries to use them in the same manner. Then add the fact that mid range weapons really need attachments before they start performing well and one can see how a new player might get the wrong impression that NC weapons are significantly worse. 2) The more sophisticated players will take interest in the PS2 weapon data sheet and notice how NC weapons are seemingly worse in several important categories, for example in recoil or dps. A superficial look at the numbers can be misleading though. It takes some time to really understand what the numbers mean. NOTE: I'm only comparing the EM6 to the CARV for educational purposes. I don't mean to imply that they are supposed to be similar, counterparts or balanced with each other or anything like that. I just have to take numbers from somewhere. For example, recoil is only recoil per shot. To understand how difficult a weapon is to control during auto fire we need to calculate the recoil/sec. If we do this we find out that the EM6 has a recoil of 0.45 but a recoil/sec of 4.5, whereas the CARV has a recoil of 0.4 but recoil/sec of 5. In reality there's also a recoil multiplier applied to the first shot. Likewise with COF bloom. EM6 has a COF bloom of 0.06 per shot but a COF bloom/sec of 0.6. The CARV has a COF bloom of 0.05 per shot but a COF bloom/sec of 0.625. What about TTK? This is another number that can easily mislead a person. You cannot simply calculate TTK from DPS. This is an extremely common mistake, and then there's also damage drop over distance, bullet speed, ammo type, initial COF and COF bloom that factor into TTK under real conditions. Let's limit ourselves to TTK at 0m though. DPS is derived from damage per shot and refire time. However, the first shot in a burst is not subject to any delay. The correct way to calculate TTK is to count the number of bullets required to kill, then subtract one, then multiply by refire time. The EM6 has a damage of 167 per shot and a dps of 1670, the CARV a damage of 143 per shot and a dps of 1787.5. When we look at the TTK of the EM6, it's actually 0.5 seconds. CARV TTK is 0.48 seconds. In closing, I haven't really seen anything that suggests that NC infantry weapons as a whole are significantly underpowered. The perception that they are noticably underpowered can easily be explained by other things, some of which I have described here. There may be a few weapons for every faction that are underperforming but these are individual cases and generalizing would be wrong. The Jackhammer is for example is clearly worse than other shotguns.