To be honest, when the Alert System was first announced I was not impressed. It seemed like a cheap gimmick they were throwing in that wouldn't really accomplish much in the end. I was wrong. Despite being a long time PS player (ps1 beta - now), I found my interest fading. Indarside was getting stale. I would only occasionally check the Esamir and Amerish maps to see if by some miracle there was something else going on, but there usually wasn't. And then the Alert System hit... and we had poplock fights on rotating maps. It might not be the same as the PS1 continent locking scheme were each faction was trying as hard as they could to sanctuary lock an enemy (faction sanctuaries were there own "continent" in PS1), but the system is moving the fight around. In the last few days I have really fallen in love with Amerish. Infantry fights in forests, moving tree to tree. Lengthy combined arms battles inbetween bases... its just... Planetside. So... while I look forward to the new lattice system, and to the addition of Hossin and other continents that may one day lead to intercontinental strategy, I want to say thank you to the devs for throwing in this "cheap gimmick". Oh, and thank you to the Mattherson players for some truly excellent battles on Amerish recently!