The ability to run over friendly's needs to go!

Discussion in 'PlanetSide 2 Gameplay Discussion' started by slannmage, Dec 1, 2012.

  1. slannmage

    Seriously someone could be repairing me and I move and not notice them, it's especially bad for the Vanu tank as it can strafe. In big frantic battles you have so many people running around you can barely move. People only have to tap your tank and they instantly die, it's crazy, I myself walked into a Prowlers side and die even though it wasn't moving.

    It is just something that offers nothing to the gameplay, I'd personally like Friendly Fire gone from the game completely but people will moan about that. I mean infantry combat is already a spam spawn camp fest where people love to throw grenades or proxy mines, just turn on collision tbh, that would sort out the problem if FF was gone.
  2. Jestunhi


    Infantry should stop hugging tanks, tanks should learn situational awareness.
  3. BCKrogoth

    The damage should be dialed down (a 1km/h tap shouldn't make a dude blow up), but take it away? No way.
  4. FlR3

    Take it away I have to say no. Movement on the battlefield always has a risk. The only thing I have to say on this is that if you are able to just bump a friendly and do damage or even kill them. Then running over an enemy should kill them with ease but that is not the case. I have bumped a few players (friendlys) and they died, but I have run over many enemys and they just keep running which makes me call BS.
  5. mareign

    I just wish I could run over enemies with the same ease. It seems like the damage is reversed. Those guys just seem to bounce off my hull.