Stuff that changed: -More buildings -Balcony -Some stuff moved around inside (gen) -Vehicle terminal moved outside -Tunnels First of all, the good parts: -Little shacks in the courtyard Some much welcomed cover for infantry, it's a quick and nice addition that blends in nicely. -The balcony At last, a decent "roof" access, though you have to break an ankle to get there. And the mid-level of the tech plant isn't a desert anymore, I guess. It should be promoted a bit more as an access. It's not really intuitive to crouch below a giant steel pipe and jump down, and I'm not sure players have caught on yet. -The generator Moved to the ground in an area that was just disregarded because uninteresting. -Tunnels Good concept, "meh" implementation, is always a plus. And now, for the big bad parts: -The back doors. With the addition of the balcony, this is yet another access. Ever since we got the shield gens outside, we had to get rid of the GROUND access. It's becoming exceedingly hard to defend a base you can get inside, or at least infiltrate from the ground with no effort. -THE VEHICLE SPAWN Sorry, but I just couldn't hold it: YOU HAVE LEARNED NOTHING I've ranted about it previously. It totally went in the worst possible direction. Get a look at those pics: Consider the enemy wants to attack from one of the 3 bases above, Regent Rock, Crossroads, or Zurvan. Those are the distances separating them from Tawrich. And distance = time when driving on the road. Now, the satellites All the satellites have HEAVY vehicle spawns. If the enemy takes a satellite, its closest vehicle spawn goes from 1400+ meters to less than 300, while it's a very negligible advantage for anyone at Tawrich to spawn vehicles from satellites. This clearly plays against the defenders. But apparently, it wasn't enough. Now, if you are attacking a Tech plant and your Sundy blows up, you can just walk to the Vpad, hack it, and get a truck out. And you are stuck in a base without being able to spawn tanks. Ain't that great ? Don't be surprised if your base is constantly surrounded by a dozen MBTs, because the map design allows it if not promotes it. Heavy vehicle terminals have no purpose in satellites other than screwing defenders over. DISTANCE is TIME, it's also TERRAIN; which means OPPORTUNITES to prevent any invading force from ressuplying its assault.