Tanks buffed a bit too much.

Discussion in 'PlanetSide 2 Gameplay Discussion' started by VengeanceD, May 5, 2013.

  1. Sen7ryGun84

    ESFs still gib tanks in one pass, it just takes a full volley from lolpods now rather than 1.5 seconds.

    Tanks can now take one additional round from HA rockets or shells from other MBTs, while at the same time a new and very accurate mid to long range anti tank weapon has been introduced to the MAX class.

    Its fine, tanks are balanced and 99% of the tears are coming from ESF pilots who hate having to rely on coordinated strikes to obliterate tanks inside 2 seconds.
    • Up x 2
  2. Yasa

    If there are 10 tanks surrounding your base, get 11 of your squad members to redeploy somewhere, and bring their own tanks. Problem solved.
    Please dont expect to solo 10 tanks. If you rarely use vehicles, that kind of the problem with your playstyle and not an issue with balance. Tanks cannot be OP against infantry, since the infantry can just spawn tanks themselves.