What are the VS/TR abilities now? I'll tell you in case you didn't know. Being able to move faster upon activation (VS) and being rendered unable to move, but with the advantage of shorter reload times and faster fire rate (TR). TR is known for their speed in terms of both fire rate and movement, so SOE decided to give them an ability that increases their rate of fire (makes sense) while making their MAXs/Prowlers unable to move (no sense)? The VS is known for using laser weaponry and other alien technologies and having the "middle ground" in terms of damage and movement speed, so they get an ability that, when activated, gives them an increase to movement speed (forgive me if I'm forgetting anything, I don't have as much experience with VS as I do with TR) for their MAXs and Magriders, even though TR is the faction that's known for having the highest movement speed? For that reason, I suggest that the TR/VS abilities are switched. Sure, it would look weird to see a Prowler boosting into combat (or away from it) or a Magrider sitting on a hill, shooting enemies in the area below, but it will make sense in the long run. Trust me.