(Translated from Russian) Having played decent in the builder, I want to leave an offer for Rogue Planet Games. So, we will begin: 1. Add Xiphos Anti-Personnel Turret 2.If you want the Structure Shield Module to automatically enable Overcharge Shields when the structures get damage 3. Blast Wall rework required, namely getting rid of stairs and thresholds, and adding a shield from Structure Shield Module 4. Redo Sunderer Garage adding on the sides of the window down the middle 5. Repair point at Vehicle Gate move to where the display is above the stairs 6. Add XP for Allied ammunition replenishment from Vehicle Ammo Dispenser 7. Add the machine repair spire, for repair getting xp to the creator. The spire itself to make vulnerable to infantry and equipment weapons. 8.! this item in my opinion will increase the value of the bases, namely, add a new structure in the form of a checkpoint, approaching which you can go to the device selection menu like at Routing Spire and taking the device will need to come to its Hexa checkpoint and hold the checkpoint activation button to install the device, thus linking the Hexa points and its base. A point on the base to make vulnerable to all weapons and make visible on the map to all. For holding the point within the same radius as on hexa also gain experience. Also add a limit of the radius of installation between the reference point and the orbital impact so that it can be placed within the radius of Cortium Silo either. 9. Add an Elysium Spawn Tube Revival Point for Reinforcements Module. 10. Add a tracking sensor function within 20 meters for Alarm Module. 11. Add a class change terminal that can be installed.