Subterranean Nanite Analysis. You should be ashamed of yourselves SOE

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Hoki, Feb 28, 2014.

  1. Hoki

    What could have been one of the best bases, every exit to the surface for defenders is an elevator.

    Go to your room and think about what you've done.
    • Up x 6
  2. FateJH

    There is a teleporter available.
    • Up x 1
  3. DevDevBooday

    Why is this a problem?

    Its one of the best bases ever!
    Its one base that you just CANNOT simply zerg. It actually requires planning.
    If you just zerg the A point, then defenders can just go straight to the service and destroy your spawns and repair the generators, then simply whittle the attackers down until there are none left.
    As a platoon leader I love it. It provides such a challenge and the pay off is awesome.
    You have to set squads on the surface and middle level and ALSO attack A, if even one fails, the whole attack can fail.
    • Up x 6
  4. Goden

    On the bright side - aircraft can't lolpod the capture point and spawn.
    • Up x 8
  5. Epic High Five


    Which is the primary reason why there's so much complaining about it.
    • Up x 6
  6. DashRendar

    Battered person syndrome?
    • Up x 1
  7. Epic High Five


    Bring the tanks on I say, I survived the HE paradise that was post-release and the spam situation we've got nowadays is NOTHING compared to that.

    Just more certs for my Phoenix and Hawk :D
    • Up x 2
  8. Wobberjockey

    so hoki's pouint, and what everyone else seems to be missing, is that elevators are a vertical fatal funnel. just look at what we do to people popping up from sundies onto biolab pads.

    those are the ONLY route to the surface for the defenders.
    a staircase with a faction door would be a nice option, so that we can control our ascent, and make sure the surroundings are clear, instead of being popped up like a wack-a-mole
    • Up x 5
  9. DuckSauce

    The point of Subterranean Nanite Analysis is to run out everyone's stores of C4 and grenades before the resource revamp comes.

    Just kidding! The resource revamp is never happening.
  10. ManualReplica

    On the off chance that it does happen, things are going to get either really crazy and spammy, or really boring and limited and it'll all go back to the way it was before.
  11. Phyr

    The elevators are a pain in the ***. Give me some low tech stairs for a change.
    • Up x 3
  12. RadLock

    I see your whittle defense, and raise you a hold team designed not to respawn.

    • Up x 1
  13. Jeslis


    Did you notice it switched from Infantry to Aircraft hex? those bastards.
    • Up x 1
  14. kadney

    Not everybody knows what the base looks like, your post lacks pictures and explanations.

    Go to your room and think about what you've done. Then come back and provide serious stuff.
  15. SilentGuns

    Best farm ever. During double xp weekend I earned several hundred certs in one massive battle.



    I get it OP, you hate earning(/are unable to earn) certs and you want to ruin it for everyone else.
    • Up x 1
  16. grazr

    Er, what? You do realise Biolabs have a teleporter to the ground where you can even deploy vehicles, right?

    EDIT: Nevermind, got confused by which base you were talking about.
  17. pnkdth

    No, we quite simply hate these neverending stalemates and want to have to have fun and engaging fights, rather than shooting at helpless opponents arriving through vertical grav lifts. Maybe getting certs is your only goal, but some of us actually play planetside 2 to have fun. :eek:
    • Up x 1
  18. Bullborn

    *shrug* As a defender, pull vehicles from a nearby base and take out their AMSes, rather than try to fight your way up from the spawnroom.

    I could see why you would complain about the base if you were attacking, but as a defender?
  19. RIctavius


    The resource revamp is happening in June latest - check the roadmap.
  20. Tuco

    [IMG]

    You have to exit somewhere.

    *rubs down barrel with rag*