Comparing this FPS to others is more like comparing apples to oranges. There are many and far reaching differences between this game and other FPS games, beyond the obvious that being you are in fact in first person and it is a shooter. Other FPS have locked populations in very low ranges 2v2 10v10 and so on. Here we are talking about 220v220 on a locked continent after the continent locks actually start to have an effect on the game, which will happen after the next server merge. I don't think temporarily locking the production or transfer of a given faction on a single server is going to cause any problem what so ever. However as I stated before I'm not advocating forcing anyone to do anything, I'm in favor of incentives to get people to move to servers that can benefit from their presence. .