Preface : A huge thanks to those like Cupboy / (PSU) maradine / (Psu) Aarth . This would have NOT been possible had it not been your contributions to this community . I only compile what has been posted in various forums . Without their DBA skills (SQL primarily ) none of this would have been possible. Playing as the NC , I've always felt that for some reason the empire has felt " off" versus other empires . The empire that preaches damage just didn't feel as if the " higher skill cap translated into a higher skill CEILING" was being rewarded. In fact " higher skill cap BUT LOWER ceiling " seems to be the truth here . So basically getting " good" at NC weapons does NOT yield better " results" . At the highest level of game play in PS2 DPS > all . Large single shot damage ONLY matters if the DPS yield is higher then that of other weapons of similar class .The NC rarely have any weapons that yield extreme dps over other empire counterparts. Even if they do ( like maxes) they are EXTREMELY limited in their application ( under 10m or less ) and/or require an immense amount of cert points to become effective . Now for the stats : Total kills across all empires : Source: http://www.planetside-universe.com/showthread.php?t=56268&page=15 Launchers Empire: Source : https://docs.google.com/spreadsheet/ccc?key=0AoT5EmuChzPcdDdWQlZQSUxidjEwUlZJUTdRLUpXR3c#gid=0 Although the NC DO hold a KPU "lead" over other empires , does this translate into success on the battlefield with vehicles ? No . If they did then the NC would have at LEAST an average KPU similar to that of the TR ( although most NC weapons are similar to the KPU of their vanu counterparts ) . Vehicles : Harassers Source : https://docs.google.com/spreadsheet/ccc?key=0Arp9yneyL3DndEJZUHFZM3dIM1VuSER5dmhXeXNwaUE#gid=0 MBT's Source: https://docs.google.com/spreadsheet/ccc?key=0AoT5EmuChzPcdDhyRm5Fb2JLRGFWbXZLajBQX3dJZlE#gid=0 Page 1 Page 2: ESF's source: https://docs.google.com/spreadsheet/ccc?key=0AoT5EmuChzPcdHRMUm5pVFFqMzdhblJSM2U3UEppSGc#gid=0 Liberators source: https://docs.google.com/spreadsheet/ccc?key=0AoT5EmuChzPcdDVqc21sZFg5Uk9MbElvUG52QVdLV1E#gid=0 As we can tell here, in EVERY CATEGORY for vehicles (save sundy / flash and galaxy ) the NC at BEST can only be in " 2nd place" for average KPU for their empire weaponry .There IS no NC weapon that has the highest average KPU out of any weapon that is NOT a NS weapon . Even the supposed " Vanguard is the godtank " that I've seen in these threads these days , that tank is bar none the worst KPU average scoring vehicle out of the 3 . Its no big surprise, speed and DPS is KING in Planetside 2 . Where as in Planetside 1 ( up until Core combat) , speed ( outside of rocket pods ) was counter balanced with weapon weaponry that did NOT yield high DPS . The same story is repeated with the Reaver . In fact for empire weaponry , only the NC's Rocket pods and Enforcer ML85 score "slightly" better ( ala they're in the middle of the pack ) for weaponry on an average KPU basis . The NC outside of NS WEAPONS are dead last in every category . The interesting take on this is that the NC actually perform BETTER with NS variants versus their own empire specific weaponry . There are actually some categories to which the NC lead ( in average KPU) versus other empires . The only exception to that are the liberator stats, as one can tell strikers affect air balance GREATLY . There shouldn't be an average KPU gulf between the VS and NC liberators that there is now . Example : Lightnings Source: https://docs.google.com/spreadsheet/ccc?key=0Arp9yneyL3DndGNQMGt1bFlwd3dGSDY1M0ZQR2ZueVE#gid=0 Now either the NC are " more skilled " in using lightnings then other empires ? Hardly , but there is a KPU lead for the NC for 3 of the NS weapons presented in that data pull. Speaks volumes as to how much more lacking their empire specific weapons perform versus COMMON POOL WEAPONS even .