[Suggestion] Special Alerts

Discussion in 'PlanetSide 2 Gameplay Discussion' started by TRspy007, May 20, 2024.

  1. TRspy007

    I think it would be a good idea to bring back the current super sundies in the form of special alerts. Bring back the aerial anomalies, max alerts, etc. I believe there were 3 or 4 old types of mini alerts.

    Currently when a continent is about to lock and 2 factions are tied it triggers a 15 minute mini alert. I would suggest adding back the old mini alerts and the current super sunderers in a random rotation. It would still function the same as the current mini alerts do - the team with the most kills win, but this time there would be a twist. Even they could add the current version of the alert to the rotation without any special things to further add to the randomness. This would ensure these alerts don't trigger too often but bring a bit of excitement when they do.

    Other modes could be added, I'm sure the possibilities are endless like a knife only, pistols only or whatever game mode for 10-15 minutes would be a nice way to spice things up. But just wanted to share this concept and see what you guys think.
    • Up x 1
  2. JarredGalaxy

    There used to be special alerts spread out among the continents where control of certain major facilities was the objective, but again got removed during the Wrel era around the time alerts started getting reworked.

    Technological Advancement: Control the most Tech Plants on all the continents
    Dome Domination: Control the most Bio Labs

    And then another for Amp Stations "Power Rush" I believe.

    Definitely would be nice to see some of those return, though playerbase isn't as large as it used to be so these alerts may be a bit problematic.