I can handle being zerged, outnumbered and even outmatched. The most annoying feature is the rewards for encouraging spawn camping. I don’t speak for the majority, but at least when tubes got camped in the first Planetside eventually the enemy could end the misery by destroying the spawn tubes. We have no doors or real garages or enough decent combat engineer tools to fortify bases, I was hoping base construction would bridge horribly designed bases with capture points, instead they are built in the middle of nowhere. 1. Why can enemies see where the spawn room is on minimap? 2. Why are spawn room so undefendable? Shouldn’t there be a dome shield for balconies on spawns? 3. Why can enemies see into the shields of the spawn room, it should be a one way mirror? 4. Sunderers are the worst spawn point options, everyone camps them, everyone can see them, in many cases the cloaking bubble is easier to spot than a Sunderer with good camo. 5. When the numbers are against you, the enemies still spawn to quickly. 6. When hitting instant action, nothing worst than dropping into a worst situation, like being surrounded or your back to an enemy and you get shot in the back.