I think Space Battles is something that a large amount of the community wants. And would also enjoy. It will add a new pillar of gameplay and fresh up the experience for many players especially pilots who are lacking those nice long dog-fights. Now this is probably a long way off. But I am expecting this to make it into the game at some point. possibly in a year or so. How they might work. When they will occur- I feel if space battles where available 24/7 they would cause under population on the ground. Instead maybe when a Empire captures a Continent it would trigger a space battle. Everyone on the continent would be beemed up to space. This can be a last effort to push the Empire who is capping the Continent back. If the defending empires win they will be able to return to the Continent in less time. If the attacker wins. They lock the continent. Each Empire will have specific battle cruisers. The map- The map will be a empty space. In well space. with asteroids ect. scattered around making cover for aircraft. The "Border of the map would be a massive asteroid belt. Gameplay- Gameplay will focus mainly on aircraft combat. With some infantry combat as well. All aircraft that you use now you will be able to use in space. Facilities - This is a bit confusing. When you think of a ideal capture point in space you think of a battle cruiser of some sort like this. But cruisers can also be destroyed. So instead of just capturing an enemy ship. It could also be destroyed. Each faction will have its own style cruiser. Vanu would have more of a futuristic looking ship while the NC will have a more rough look. These ships will also have mounted AA turrets on them. Turrets will be able to be destroyed no matter if it the shields or up or not. Cruisers- What would be the objectives what will be inside them? The inside of a cruiser will be tight hallways and corridors. Not the vast open space we are so used to in planetside 2. Also each cruiser will be a spawn point. And come equipped with a hangerbay to deploy fighters. The hanger bay will be like the ones in starwars. A shield door would cover the entrance. Both because if it wasnt there you would die and also so enemy ships can fly in. Now. On the ship itself would be a shield generator that spacecraft can destroy from the outside. When they do this. A back hanger bay will change from the empire color, to the default yellow so anyone can pass though. Now enemies taking the ship can fly there galaxies inside and drop units. Also the Galaxy will act as a mobile spawn point when deployed. But this would only be for space of course. Once inside enemy units will have to take down some objectives to make the ship. Caturable/destroyable. Many of the objectives in the ship will mimic the objectives we find in most bases. - Energy Shielding Unit. Or ESU. This is what powers the ships shields. When destroyed the shields will be disabled and spacecraft outside can start to open fire on it and destroy the ship. This can always be brought back up. But any health the ship lost while it was down will still be present. - Life support system. This will mimic the current bases SCU. - Capture points. A B C D you know the deal but this time it is different. Instead of flipping the base. Capture points will activate a fuel overload. Which if finished will self destruct the ship. Please share any thoughts you have on this I am not finished yet Im just trying to guess how space battles might work.