Hi all, Being a big fan of grenade launchers in games, I finally decided to buy the solstice SF. The first impression was magically excellent but then noticed really annoying bugs linked to it. I thought the bug were solved as I only found old thread about refill not working and damage being sometimes ignored. The good * One shot kill most of the time with the pleasure to have been able to aim (yes I am easily happy ) * As engineer I can refill it myself ! * Nice animation, nice sound and visual effect The bad * It took the number 2 which changed the number of my pistol and repair tool by one. Will take some time to quickly change to pistol again in emergency * It seems that the grenade do not detonate if launched on the ground or on the floor. Even if it don't detonate of first bounce, it could detonate after 3-5 sec * Sometimes you don't have the explosion but it seems to still do damages. THE UGLY !!! * I am used to switch weapons with the whell and when I do this it seems completely broken ! - I come back on number 1 which is the carabine but it's still showing the grenade launcher optic and I am not able to fire - I can't switch back to the grenade launcher or other weapon and I am not able to fire. - I need to do more testing but this bug do not seems to happens if I use numbers to switch weapons. * Not sure it's linked to the Solstice SF but yesterday I had for the fisrt time a bug with the Jump Pad. They were not working at all. Because of the switch bug, I often endend like an idiot in front of opponent being not able to even shoot at him Are you facing the same bugs ? Any tips to avoid those ? Thank you
I am using the wheel to switch between the Trac 5-S and its grenade launcher and have the exact the same issue with the weapon getting stuck in grenade launcher mode until switch to something else than the Trac 5-S and go back to it. No idea on how to prevent this issue from happening. this is also quite annoying, having a bind to switch between a weapon and its underbarrel would have been better than adding the underbarrel to the weapon list. That's because of the 10m the grenade must travel before being armed, been added since the game update 2.
Still bugged on TR aswell, cant switch back to main weapon, have to scroll up/down and down/up once to get back to it. Seems it has been like this since release?! How can it not be fixed yet?