Do it, and do it now. Buildings are complete mess. The fatest way to go DOWN to the garage in a tower is to go UP from the spawn room then into a teleporter, how ******** is that? The garage in that very same tower is meant to kill friendly infantry, with a infantry computer that require the individuals to cross a very dangerous area where a tank can apear out of nowhere and exit said garage at full speed without any kind of control. Shack like spawn rooms with only 2 exit point. Enough said... Actually no, if you think about it the real core of a base, the backbone of it is not the meaningless point A through C but the actually spawn room. How come the most important building in a base is the smallest and least defended? When you think about it, you really own a base when the spawn room is controlled, meaning, camped. Every base should have ACU generators, that would solve a lot of problems. When you create a building you have to think about others things than the actual gameplay mechanic. Why is there, what purpose would that building serve if that world existed in reality. What are these computers what do they do? Where do soldiers eat, sleep, **** or wash themselves. Where is the storage building? Huge fuel tank, but nothing use fuel. Why would we use anything other than teleporter if that technologie actually existed. Why would anyone use a ''jump pad'', that thing is so unsafe its not even funny. Why not put shield in every door step? What power these shields, even those of the spawn building? What power the spawn tube? What power the teleporter? NOTHING MAKE SENSE! How the **** do you want people to be immersed in a world of so many illogicality? Most of the problem in this game come from the terrible map design. Would people actually be that annoyed by tanks or ESF if base offered concrete defense against them? I doubt it.