I'm sure the debris used to be better in the beta, but it was nerfed due to "lag" on crap PCs :/ Falling debris killing people needs to stay though. It adds some un-predictability (and sometimes comical moments) to the game The vehicle mechanics themselves need an overhaul though. They shouldn't despawn after a set time, it should be done by distance (e.g if you go 1000m from the vehicle it despawns). Flipped vehicles shouldn't randomly explode either, this is really annoying. Especially on the flash which instantly explodes if you roll it down a hill, even if it would land on it's wheels. It makes the physics model feel inferior to PS1's.