So as you may know, the Phoenix has an ammo capacity of 1 rocket loaded and 4 in reserve. Throw on the max rank rocket pouch, and you get an ammo capacity of 1 rocket loaded and 8 in reserve. Yet today I had just redeployed after exiting a missile not 0.1 second before the redeploy removed my presence from my body. Upon respawning with the same loadout (Phoenix w/ max rocket pouch) I discovered I had 1 rocket loaded and 12 in reserve. That's an extra 100% reserve ammo! Has anyone else seen this bug before? I've seen it once back in September of 2014, and I'd gotten up to 1 rocket loaded and 15 in reserve. (And yes, these rockets could all be fired in both incidents. Resupplying removed the additional ammo capacity.)
It's happens a couple of times but not with rockets instead with normal ammunition reserve. After the next dead/respawn it's again normal.
I've never had it happen with normal ammo, though occasionally I've had the bug where the normal ammo will be a few rounds short when you top off via an ammo box. (That bug's a PAIN when you're using a sniper rifle. I've once been 3 shots light on the Railjack.)