Well to be fair, it's only a 25-round sacrifice, which would leave the Watchman with a healthy 100 rounds anyway. To me at least, it seems like a really good choice with no major downside. The standard 125-round magazine feels like it's supposed to lose the extra 25, in my opinion.
Hey, at least it's not the Ballast, which has to give up 25 of its 100 rounds just to have almost the same bullet velocity as the SVA-88.
Hi, I'm just here to remind it is actually modelled from the Pulsar LSW. The currently superior alternative over the SVA-88. The SVA-88 had its glory days but those are long gone (movement mod gone + the LSW buff). I'm also here to remind people the SVA-88 has quite the kick (as do the CARV S) with the 2nd highest recoil of this type of LMG. But hey, least it is a step up from comparing it to the EM1... Progress of a kind.
I suppose you're incapable of seeing the similarities between smg's, the torq9 and now the watchmen... What's that about pedantic? Uh huh.
Well, let's see. By your dictionary definition, SMG = Automatic weapon using pistol-caliber ammo. Watchman: Pistol-caliber ammo? Nope. Torq-9 AR: Pistol-caliber ammo? Nope. Okay, so neither are SMG-like by the dictionary definition. Perhaps you're referring, then, to the fact that all of these guns fire fast? If so, I would remind you that many non-SMG guns in this game, and in real life, fire very fast. In fact, the fastest-firing guns in the game are not SMGs. So then perhaps you're referring to good hipfire? It's true that SMGs have good hipfire, but the hipfire and hipfire CoF bloom behavior on the TORQ-9 and Watchman are much more closely related to that of other CQC ARs, Carbines, and LMGs; not SMGs. Well then perhaps you're referring to the damage model? Oh wait, I already covered that one in my first post. So maybe it's equip time? Let's see, SMGs have fast equip time, TORQ-9 medium equip time, and Watchman long equip time. Nope, must not be that. You're right. I really don't see what it is you're seeing here.
Keep going. By all means. Such an enormous issue that needs to be rectified. God forbid I consider extremely fast firing low damage model weapons in the same category as SMG's.
You're just salty because someone called you out on your last minute argument you strung together by googling and comparing stats. Stop pretending you know about VS weapons. It is obvious you just discovered the 143/698 damage model and were unimpressed by it... Now you're doubling down instead of owning up to it.
Well, I mean, you can. But for the reasons I listed, you'd be wrong to. Which is fine. But if you're going to correct me, which you did, then I'm going to correct you in turn.
Nope. You jumped in to correct me based on something I said to someone else. Then you had the audacity to call me the pedant when I said why I think the Torq9 might as well be an smg. Lol. Keep going.
Thank God there are some REAL new LMGs coming. I thought all the HA was gonna get was new NS-15 variants forever. I do really wish they would go through the old arsenal and improve the models, since the old guns are what most people have/use and such a change will make the game look better and help bring in new players, but I also understand that it doesn't bring in money directly like a new product might...
Inb4 "AhahaHa i told u to keep going and you kept replying LAWL!" I think your maturity in this discussion speaks volumes. If you had real arguments, you'd present them. Instead you say "keep going".
lol no I just don't want to read all the drama to make a decision as to who is right aka tldr and im sidebarring
Lovely War in this. So the latest summary is, do correct me if wrong The new VS LMG is a Superior-Anchor for VS The new TR LMG is a Fancy High-fire rate long-range no-damage-fall-off LMG for TR The new NC LMG is an Inferior copy of VS Pulsar LSW \ SVA-88 So VS gets NC damage tier, better stats from the NC anchor, VS perks on top of it, access to the insane ammo, adding to their long list of best-in-game CQC LMGs.. TR gets a new gun, that changes their LMG options severely for longer-ranged engagements, and providing interesting choices. NC gets a rehash of a VS gun, that sacrifices ammo to become slightly closer to a VS gun. I am more disturbed than I was 4 bloody pages back, when it just an identical Anchor for VS, and VS gun for NC... Well done. That's impressive to be that damn disturbing. Is the ammo for VS, actually the same ammo the Canis had? If so, does NC have to bribe someone to keep their own gear? Damage tier? Lost to VS, with a superior gun. Only Directive Perk NC has ever had? Lost to VS, in a superior form. VS has been getting the best gear each damn new release since CAI alone. Why just why.
Because DEVs love you, care about you way above the rest of the player-base and want to see a steady, constant and endless river of tears and salt about changes you personally do not like. They do that just for you! Think about it man, they work hard day and night to find the most unbalanced design options so you have always fresh reasons to be grumpy and inundate this forum with long messages of complains. Is that wonderful? Don't you feel happy, about that?