So in the future...

Discussion in 'PlanetSide 2 Gameplay Discussion' started by japro, Dec 31, 2012.

  1. japro

    This thread isn't meant to be a complaint/gameplay balance or otherwise serious thread. I just figured it would be funny to list some things that seem odd in the context of the game being set in the future.

    1. In the future we can put personal shields around infantry solders and can adapt its shape to the complex and ever changing "silhouette" of a moving human. But we cant do the same for vehicles...

    2. We buy "hover" upgrades for vtols that don't manage to compensate for them slowly dropping anyway. Also we have vertical thrusters we can use without limitation... And our highly advanced board computer isn't capable of using the vertical thruster to stabilize while hovering?

    3. On the other hand we somehow manage to build IR cameras with limited range. From a physics point of view it is pretty impressive that we can filter light by the distance it has travelled. But why would we want to?

    4. Apparently we managed to genetically engineer trees that can withstand the heaviest anti armor weaponry. I want wooden plating on my tank!

    5. ...
    • Up x 1
  2. Rogueghost

    1. Nc have done this with their vanguard, other factions have yet to catch on.

    2. The computer board doesn't do anything, it's just there to make pilots feel like their flying state of the art aircraft, rather then refitted civilian wear.

    3. Vanu black magic

    4. We don't know what the vanu did with this planet before we arrived, nor do we want too.
    • Up x 1
  3. Linedan

    Plus, apparently, we've forgotten how to build doors and pave roads.
    • Up x 1
  4. APOCARIDER

    Trees in this game are cool.They should make tanks of these trees but not somekind of super metal:)
  5. Hydragarium

    Upcoming expansion - The Gaian's faction.

    Nature has been abused for aoens - now she strikes back.:D
  6. Monnor

    We can attach engines strong enough to get a galaxy into the air , but cant build landscape ignoring hover tanks? Well i talk not about vanu. I mean we have the hover tech too.
  7. OddballE8

    We have... theyre called liberators.
  8. bendplz

    we are in the future and 2/3 of the factions are still using ww2 tanks. its probably what striked me the most at first in this game, but to be honest i prefer it that way; I don't really like futuristic tanks, or else I'd be playin halo or vanu
  9. Hydragarium

    We aren't THAT far into the future to be honest.
  10. Littleman

    Considering the difference in tech from now and the 1200's, I'd think every major military would have hover tanks and small arms firing lasers in the 2800's. Actually, since tech exponentially advances, Humanity will probably see all of that by the year 2100. Medical science will also have unlocked the secret to eternal youth by then (it's a gene causing one to age after all.)
  11. Hydragarium

    That is an awful argument - It is common knowledge that religion held back science for most of the medieval ages. It has nothing to do with relative years, but the focus on research.

    Earth is dying - new worlds are sought after - one is found by accident through a mysterious wormhole - colony is built - ruins of ancient race is found - wormhole closes - colony starts breaking up into factions.

    Long story short.