And the changes will cause the zergs to occur in completely different lanes. Nothing changes except the chances of the zergs randomly meeting goes up because the artificial lane restrictions. When the zerg vs zerg battle is over, the losing zerg is just going to try to pick a different lane. Why?!? Defending XP stinks. There is no reason to defend when you can make a ton more XP by capping. I cannot tell you how many times I've been in a platoon where this happened: "Ok, the vanu just owned us, lets go back to the warp gate and move on the TR." Only difference is now you have less options of finding a winning platoon. After being crushed 2 or 3 times in a row, people are just going to log off. It is like SOE is trying to change a lightbulb 12' in the air with a 4' ladder and when it doesn't work, they try a different 4' ladder. Fix defense first!