I don't think the majority of people are happy with air. If the gameplay is working as intended, then so be it, but a post confirming that would be nice. On the flip side, I think there are a couple very simple ways to fix the air gameplay. Increase ESF minimum flight speed and take away hover mode for ESF's. Their domain is the air, it seems silly to me that an ESF can hover in the air and shotgun infantry. I'm not saying they wouldn't be able to do strafing runs, but they certainly shouldn't be better than Libs/Valks at killing infantry. Libs should only be able to fire the main gun when level. That's how it was in Planetside 1, not sure why they changed it for Planetside 2. Being able to flip over in the air and Dalton an ESF out of the sky is ridiculous. Libs should have air cover if they want to bomb uncontested. Given these changes, it might also make sense to make ground-to-air lock-ons less effective against ESF's and more effective against Valks.