No, KPM weapon padding, we're talking about running around with medkits in your hand between kills. That is an ok point regarding accuracy by itself as an indicator, because yes it does depend slightly on playstyle, and also a lack of care towards the stat. I disagree that range has anything to do with higher accuracy as that has to be the opposite, when considering LMGs anyway. To be fair, you have a point there as well, but when I'm drunk and look at your stats,my 1st thought is max and tank padded. This is the first time I've been "touched" by DA, and find it slightly amusing how you're banding together, but this is the internet and your name is clearly important, I apologise for making you feel offended. I couldn't care less what the DA mandatory requirements are, but I assume it must relate to stats and that normally means treating accuracy above K/D.....although perhaps that's a Cobalt thing. Accuracy does depend a bit on your playstyle though, as you say, but is generally a good indicator of a player's level. If I see a player hitting 33% for example on a gun, I can be pretty sure they are really good (as general rule). KPH on the other hand is a hugely overrated stat. I can and often do exceed 60 KPH on the betelgeuse for example, but I'm also happy to play in the dead of night and much prefer small fights to 96+ clusterfu*ks, and I absolutely detest anything resembling a farm, which i redeploy from as I always want a fight over objectives. It is very difficult to garner any info regarding a players play style from stats, but the stat padding for KPH per gun has reached epidemic levels, and is so highly overrated I'd struggle to know where to begin in that argument. That is what you should take from my post. 11.9 hours is a long time for medkits Posseeee, I have more time on my VS character (at least the one in my sig) than you and my total is 7 hours, and I can say that is honestly normal use. Tl;DR you're stat padding too.