I was just killed by a a light assault where I had no previous damage. I saw him, he saw me as he was up the stairs flying. I went behind a box wall and stood there with my pistol. He started shooting while he just got off the stairs, could not see me and he was shooting through the walls. This is not like I was being shot first and then he finished the kill because of the oh so great client side hit detection. No, he could not see me at all. And he shot me through the wall before he could see me. If this game doesn't have fair encounters for some reason then it's not worth playing. This is the first reason I've been given to quit this game. If this is how this game works, where my experience is basically invalid then it's not worth playing. I wonder how it plays with a great graphics card and cpu. But I have 50 ping, 80 latency and a "Good" connection through ethernet. So there is no reason why my experience in this game should by anything but fair. And this encounter was either a wall hack or this game needs to seriously fix itself. I don't care if this is a "totally acceptable mechanic due to server side infrastructure" and "a necessary drawback to the client side set up." If this game can't create FAIRNESS then it is a dead game in my perspective. I'm not going to learn the ins and outs of the code of this game in order to take advantage of whatever mechanic there is so that I'm better off. I want it to be FAIR. Please consider changing whatever you have to, to fix this and if the culprit is client side hit detection then I'm sure there is a way around it. Thanks for listening.