The stability is the main problem IMO. The two other tanks are incapable of firing with decent accuracy while moving (except on perfectly flat surfaces). The saron is another (big) problem. Now I don't want all tanks to be the same, so I would rather decrease the magrider's turning (not strafing, turning, like any vehicule) speed, increasing its weakness in close 1v1 tank combat with freedom in movement (something you never encounter anyway). Reducing its HP (if it is the sniper of MBTs, it shouldn't be able to take as much punishment as the others) and maybe even the forward speed. They say the prowler is the fastest tank, I surely never felt it. Speeds are very similar. Actually instead of nerfing the mag I would rather like the two other tanks to have truly special and equally OP specificities, which they lack right now. But that would probably mean tanks should be nerfed globally afterwards.