Since we are getting a shotgun rework for the 10 year anniversary update i thought it would be worth mentioning the faction specific high capacity shotguns and their current status in the game. Haymaker, Sweeper and Nova are semi-auto alternatives that TR, NC and VS have access to. All 3 have almost identical stats but in comparison to the default shotgun they give up damage at minimum range, reload speed and muzzle velocity for an increased ammunition pool, magazine size and 8m max range. These tradeoffs aren't usually worth it and they just end up being directive fodder. A good change for these weapons would be to adjust their stats so they can match the NSO default SG-100 shotgun. Who performs the same role as a high capacity shotgun but with no downsides, identical or better stats and an increased pellet count.