For a long time, we've known that the Vektor was "meh". Most Liberator pilots use the Tank Buster not because it's inherently OP, but because it's the only option the Liberator has with some viability. Personally, I would love to use the Vektor, and I know other pilots would too, but in it's current state it simply is not compatible with the chassis it's mounted too. Statistically, there is actually a lot of good reason to use it. It's basically a Basilisk on araxium infused steroids, with more damage, better RoF, increased drop-off range and a huge magazine with upgrades to ensure maximum damage output. The problem is, the Liberator's not exactly a "Graceful" aircraft. Trying to put your nosegun on a small, moving target isn't really the Liberator's Forte, and because of this the Vektor is basically wasted space on a Liberator. It's objectively worse then the Tank Buster because you can't actually use it, not for reasons of damage. Now, on the other side of the spectrum of badness, we've got the Spur. The story of the Spur can be basically boiled down to "We wanted free-look on the Vektor, Higby wanted another yacht, we got the Spur". Back when the Liberator was getting a balance pass, it was proposed that the Vektor get the mechanic that actually previously existed on Liberator noseguns in beta, the ability to free-aim. At the time, this seemed like the perfect buff for it, eliminating the one major constraint that held it back by allowing the sluggish chassis to actually hit targets with a medium-range nosegun. It was at this time that SOE realized they could cash out on this, and whipped up a quick sprite, made some animations and sounds, and we had the Spur dropped onto our doorstep like the ugly orphaned child it is. The Spur is a sort of "Jack of all trades, master of none", except that it's actually **** at any role and is still a waste of space. Unlike the Vektor, which at least deals decent damage when you get your nosegun on target, the Spur has pathetic damage and a tiny magazine, so as to ensure that you will only mildly annoy anything that you attack before you are viciously torn out of the sky by a Vanguard 600 meters away because you were hovering in place like a particularly fat, stupid pigeon. Basically, the issue is that the Spur and the Vektor need their mechanics swapped. Sort of. The Vektor needs the ability to freelook, but if both the Spur and Vektor could freelook, it devalues the Spur. So, I think the Spur is in need of an overhaul. The Vektor would be fine if it could freelook, perhaps even warrant a small nerf. On the other hand, the Spur would need an entire overhaul, to keep it's viability, but to allow it to remain unique in it's role, which is supposedly anti-Infantry. I would propose that we change it into an anti-infantry Tank Buster. Basically, I envision it as a Banshee with the accuracy of a drunken Vulcan, and the splash damage of the Marauder. Unless you close to Decimator range, you won't be raking in kills, but what it would lack in precision killing power, it would make up for in the ability to spread a lot of damage over a medium sized area. With such a design, it would reward pilots who coordinate strafe runs against Infantry with a belly gunner, and punish the 1/3 pilots by forcing them into Decimator range to secure kills. With infantry only rendering out to 300 meters, a Liberator cannot pummel helpless infantry from a distance, increasing the skill requirement of the pilot and allowing it's targets to retaliate. As for specific numbers, I refrain from posting. I can't pretend to know the battlefield impact of such weapon systems, and thus I can't pretend to know how much damage or RoF they would need to achieve relative balance. Please take note that this is not the thread to discuss balance relative to the Liberator. If you would like to discuss balance pertaining to the chassis as a whole, please make your own thread on it, and do not pollute my thread.